Lines Matching defs:CASESHADERTYPE_VERTEX
97 CASESHADERTYPE_VERTEX = 0,
107 case CASESHADERTYPE_VERTEX: return "highp";
128 const bool isVertexCase = shaderType == CASESHADERTYPE_VERTEX;
130 const string vtxPrec = getShaderPrecision(CASESHADERTYPE_VERTEX);
172 , m_measurer (context.getRenderContext(), caseShaderType == CASESHADERTYPE_VERTEX ? gls::CASETYPE_VERTEX
281 const float unoptimizedRelevantResult = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_unoptimizedResult.megaVertPerSec : m_unoptimizedResult.megaFragPerSec;
282 const float optimizedRelevantResult = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_optimizedResult.megaVertPerSec : m_optimizedResult.megaFragPerSec;
283 const char* const relevantResultName = m_caseShaderType == CASESHADERTYPE_VERTEX ? "vertex" : "fragment";
449 const bool isVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX;
549 const bool isVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX;
690 const bool isVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX;
880 const char* const caseShaderTypeSuffix = caseShaderType == CASESHADERTYPE_VERTEX ? "_vertex"