Lines Matching refs:m_textures
837 std::vector<glw::GLuint> m_textures;
868 m_textures = std::vector<glw::GLuint>(m_numBindings, 0);
871 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
875 gl.genTextures((glw::GLsizei)m_textures.size(), &m_textures[0]);
877 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
878 initializeTexture(m_bindings[texNdx], m_textures[texNdx], m_textureColors[texNdx]);
888 for (int i = 0; i < (int)m_textures.size(); ++i)
890 if (m_textures[i])
892 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[i]);
1135 std::vector<glw::GLuint> m_textures;
1166 m_textures = std::vector<glw::GLuint>(m_numBindings, 0);
1169 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1173 gl.genTextures(m_numBindings, &m_textures[0]);
1175 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1176 initializeImage(m_bindings[texNdx], texNdx, m_textures[texNdx], m_textureColors[texNdx]);
1184 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1186 if (m_textures[texNdx])
1188 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[texNdx]);