Lines Matching refs:Vec4
775 std::vector<tcu::Vec4> data (numTriangles * 3 * 3);
793 data[(triangleNdx * 3 + 0) * 3 + 0] = tcu::Vec4(0.2f, -0.3f, 0.0f, 1.0f);
794 data[(triangleNdx * 3 + 0) * 3 + 1] = tcu::Vec4(1.0f, 0.0f, 0.0f, 0.0f);
795 data[(triangleNdx * 3 + 0) * 3 + 2] = tcu::Vec4(1.0f, 0.0f, 0.0f, 0.0f);
797 data[(triangleNdx * 3 + 1) * 3 + 0] = tcu::Vec4(2.0f * cos(angle), 2.0f * sin(angle), 0.0f, 1.0f);
798 data[(triangleNdx * 3 + 1) * 3 + 1] = tcu::Vec4(0.0f, 1.0f, 0.0f, 0.0f);
799 data[(triangleNdx * 3 + 1) * 3 + 2] = tcu::Vec4(0.0f, 1.0f, 0.0f, 0.0f);
801 data[(triangleNdx * 3 + 2) * 3 + 0] = tcu::Vec4(2.0f * cos(nextAngle), 2.0f * sin(nextAngle), 0.0f, 1.0f);
802 data[(triangleNdx * 3 + 2) * 3 + 1] = tcu::Vec4(0.0f, 0.0f, 1.0f, 0.0f);
803 data[(triangleNdx * 3 + 2) * 3 + 2] = tcu::Vec4(0.0f, 0.0f, 1.0f, 0.0f);
807 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(data.size() * sizeof(tcu::Vec4)), data[0].getPtr(), GL_STATIC_DRAW);