Lines Matching defs:texture
137 const glu::TextureCubeArray* texture;
143 : texture(DE_NULL)
148 : texture (tex_)
223 // Fill first gradient texture (gradient direction varies between layers).
240 // Fill second with grid texture (each layer has unique colors).
327 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat();
343 gl.bindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, curCase.texture->getGLTexture());
388 const bool isHighQuality = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(),
399 const bool isOk = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(),
494 // Cube map array texture filtering.