Lines Matching refs:uniformList
107 IterateResult run (const vector<UniformInfo>& uniformList);
108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList);
109 bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList);
110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList);
221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList)
225 const glu::ProgramSources sources = genShaderSources(uniformList);
233 if (!verifyLocations(program, uniformList))
240 render(program, uniformList);
254 glu::ProgramSources UniformLocationCase::genShaderSources (const vector<UniformInfo>& uniformList)
281 for (int uniformNdx = 0; uniformNdx < int(uniformList.size()); uniformNdx++)
283 const UniformInfo& uniformInfo = uniformList[uniformNdx];
363 bool UniformLocationCase::verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList)
385 for (int uniformNdx = 0; uniformNdx < int(uniformList.size()); uniformNdx++)
387 const UniformInfo& uniformInfo = uniformList[uniformNdx];
522 void UniformLocationCase::render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList)
556 for (unsigned int uniformNdx = 0; uniformNdx < uniformList.size(); uniformNdx++)
558 const UniformInfo& uniformInfo = uniformList[uniformNdx];