Lines Matching defs:glu
91 using glu::Precision;
92 using glu::RenderContext;
93 using glu::VarType;
94 using glu::DataType;
95 using glu::ShaderType;
96 using glu::ContextInfo;
163 return glu::getDataTypeName(glu::dataTypeOf<T>());
175 VarType getVarTypeOf (Precision prec = glu::PRECISION_LAST)
177 return glu::varTypeOf<T>(prec);
717 os << glu::declare(getVarTypeOf<T>(), m_variable->getName());
2045 case glu::PRECISION_HIGHP:
2047 case glu::PRECISION_MEDIUMP:
2049 case glu::PRECISION_LOWP:
2083 case glu::PRECISION_HIGHP:
2085 case glu::PRECISION_MEDIUMP:
2087 case glu::PRECISION_LOWP:
2242 if (ctx.floatPrecision == glu::PRECISION_HIGHP)
2312 if (ctx.floatPrecision == glu::PRECISION_HIGHP)
2381 if (ctx.floatPrecision == glu::PRECISION_HIGHP)
3956 case glu::PRECISION_LOWP: return 8;
3957 case glu::PRECISION_MEDIUMP: return 16;
3958 case glu::PRECISION_HIGHP: return 32;
4383 os << "precision " << glu::getPrecisionName(m_ctx.precision) << " float;\n";
5170 formats[glu::PRECISION_HIGHP] = &highp_;
5171 formats[glu::PRECISION_MEDIUMP] = &mediump_;
5172 formats[glu::PRECISION_LOWP] = &lowp_;
5177 const FloatFormat* formats[glu::PRECISION_LAST];
5189 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; ++precNdx)
5192 const string precName (glu::getPrecisionName(precision));
5195 glu::PRECISION_HIGHP);
5200 const string shaderName (glu::getShaderTypeName(shaderType));