Lines Matching defs:texture
57 * Does the given texture wrap mode allow sampling the texture border color?
91 * and texture state.
99 const struct pipe_resource *texture;
103 if (!sampler || !view || !view->texture)
106 texture = view->texture;
126 state->target = texture->target;
127 state->pot_width = util_is_power_of_two(texture->width0);
128 state->pot_height = util_is_power_of_two(texture->height0);
129 state->pot_depth = util_is_power_of_two(texture->depth0);
377 * TODO: For correctness, this should only be applied when texture is known to
479 * Generate code to compute texture level of detail (lambda).
483 * \param width scalar int texture width
484 * \param height scalar int texture height
485 * \param depth scalar int texture depth
621 * \param lod_ipart int texture level of detail
828 * Extract and broadcast texture size.
830 * @param size_type type of the texture size vector (either
832 * @param coord_type type of the texture size vector (either
834 * @param size vector with the texture size (width, height, depth)
873 * @param flt_size vector with the integer texture size (width, height, depth)