Lines Matching refs:dev
86 ID3D11Device* dev;
104 bool init(ID3D11Device* dev, int argc, char** argv)
106 this->dev = dev;
107 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs));
108 ensure(dev->CreateHullShader(g_hs, sizeof(g_hs), NULL, &hs));
109 ensure(dev->CreateDomainShader(g_ds, sizeof(g_ds), NULL, &ds));
110 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps));
118 ensure(dev->CreateInputLayout(elements, 1, g_vs, sizeof(g_vs), &layout));
131 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb));
141 ensure(dev->CreateBuffer(&cbd, NULL, &cb_frame));
167 ensure(dev->CreateTexture2D(&zsbufd, 0, &zsbuf));
168 ensure(dev->CreateDepthStencilView(zsbuf, 0, &zsv));