Lines Matching defs:image
33 #include "image.h"
50 struct vg_image *image;
146 /* no blending is required if the paints and the image are opaque */
151 util_format_has_alpha(shader->image->sampler_view->format);
198 * 3 - image sampler/texture
214 if (shader->drawing_image && shader->image)
215 num += image_bind_samplers(shader->image, samplers, sampler_views);
227 if (shader->drawing_image && shader->image) {
228 if (shader->image->format == VG_BW_1)
267 /* second stage image */
280 debug_printf("Unknown image mode!");
388 shader->image = img;