Lines Matching refs:EXPECT_EQ

44    EXPECT_EQ(1, __glCallLists_size(GL_BYTE));
45 EXPECT_EQ(1, __glCallLists_size(GL_UNSIGNED_BYTE));
46 EXPECT_EQ(2, __glCallLists_size(GL_SHORT));
47 EXPECT_EQ(2, __glCallLists_size(GL_UNSIGNED_SHORT));
48 EXPECT_EQ(2, __glCallLists_size(GL_2_BYTES));
49 EXPECT_EQ(2, __glCallLists_size(GL_HALF_FLOAT));
50 EXPECT_EQ(3, __glCallLists_size(GL_3_BYTES));
51 EXPECT_EQ(4, __glCallLists_size(GL_INT));
52 EXPECT_EQ(4, __glCallLists_size(GL_UNSIGNED_INT));
53 EXPECT_EQ(4, __glCallLists_size(GL_FLOAT));
54 EXPECT_EQ(4, __glCallLists_size(GL_4_BYTES));
74 EXPECT_EQ(0, __glCallLists_size(i)) << "i = 0x" <<
82 EXPECT_EQ(1, __glFogfv_size(GL_FOG_INDEX));
83 EXPECT_EQ(1, __glFogfv_size(GL_FOG_DENSITY));
84 EXPECT_EQ(1, __glFogfv_size(GL_FOG_START));
85 EXPECT_EQ(1, __glFogfv_size(GL_FOG_END));
86 EXPECT_EQ(1, __glFogfv_size(GL_FOG_MODE));
87 EXPECT_EQ(1, __glFogfv_size(GL_FOG_OFFSET_VALUE_SGIX));
88 EXPECT_EQ(1, __glFogfv_size(GL_FOG_DISTANCE_MODE_NV));
89 EXPECT_EQ(4, __glFogfv_size(GL_FOG_COLOR));
106 EXPECT_EQ(0, __glFogfv_size(i)) << "i = 0x" <<
114 EXPECT_EQ(1, __glLightfv_size(GL_SPOT_EXPONENT));
115 EXPECT_EQ(1, __glLightfv_size(GL_SPOT_CUTOFF));
116 EXPECT_EQ(1, __glLightfv_size(GL_CONSTANT_ATTENUATION));
117 EXPECT_EQ(1, __glLightfv_size(GL_LINEAR_ATTENUATION));
118 EXPECT_EQ(1, __glLightfv_size(GL_QUADRATIC_ATTENUATION));
119 EXPECT_EQ(3, __glLightfv_size(GL_SPOT_DIRECTION));
120 EXPECT_EQ(4, __glLightfv_size(GL_AMBIENT));
121 EXPECT_EQ(4, __glLightfv_size(GL_DIFFUSE));
122 EXPECT_EQ(4, __glLightfv_size(GL_SPECULAR));
123 EXPECT_EQ(4, __glLightfv_size(GL_POSITION));
142 EXPECT_EQ(0, __glLightfv_size(i)) << "i = 0x" <<
150 EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_LOCAL_VIEWER));
151 EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_TWO_SIDE));
152 EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_COLOR_CONTROL));
153 EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_COLOR_CONTROL_EXT));
154 EXPECT_EQ(4, __glLightModelfv_size(GL_LIGHT_MODEL_AMBIENT));
168 EXPECT_EQ(0, __glLightModelfv_size(i)) << "i = 0x" <<
176 EXPECT_EQ(1, __glMaterialfv_size(GL_SHININESS));
177 EXPECT_EQ(3, __glMaterialfv_size(GL_COLOR_INDEXES));
178 EXPECT_EQ(4, __glMaterialfv_size(GL_AMBIENT));
179 EXPECT_EQ(4, __glMaterialfv_size(GL_DIFFUSE));
180 EXPECT_EQ(4, __glMaterialfv_size(GL_SPECULAR));
181 EXPECT_EQ(4, __glMaterialfv_size(GL_EMISSION));
182 EXPECT_EQ(4, __glMaterialfv_size(GL_AMBIENT_AND_DIFFUSE));
198 EXPECT_EQ(0, __glMaterialfv_size(i)) << "i = 0x" <<
206 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAG_FILTER));
207 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MIN_FILTER));
208 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_WRAP_S));
209 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_WRAP_T));
210 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_PRIORITY));
211 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_WRAP_R));
212 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB));
213 EXPECT_EQ(1, __glTexParameterfv_size(GL_SHADOW_AMBIENT_SGIX));
214 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MIN_LOD));
215 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_LOD));
216 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_BASE_LEVEL));
217 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_LEVEL));
218 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_FRAME_SGIX));
219 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_S_SGIX));
220 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_T_SGIX));
221 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_R_SGIX));
222 EXPECT_EQ(1, __glTexParameterfv_size(GL_GENERATE_MIPMAP));
223 EXPECT_EQ(1, __glTexParameterfv_size(GL_GENERATE_MIPMAP_SGIS));
224 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_SGIX));
225 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
226 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_CLAMP_S_SGIX));
227 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_CLAMP_T_SGIX));
228 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_CLAMP_R_SGIX));
229 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_ANISOTROPY_EXT));
230 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS));
231 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_EXT));
232 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_STORAGE_HINT_APPLE));
233 EXPECT_EQ(1, __glTexParameterfv_size(GL_STORAGE_PRIVATE_APPLE));
234 EXPECT_EQ(1, __glTexParameterfv_size(GL_STORAGE_CACHED_APPLE));
235 EXPECT_EQ(1, __glTexParameterfv_size(GL_STORAGE_SHARED_APPLE));
236 EXPECT_EQ(1, __glTexParameterfv_size(GL_DEPTH_TEXTURE_MODE));
237 EXPECT_EQ(1, __glTexParameterfv_size(GL_DEPTH_TEXTURE_MODE_ARB));
238 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_MODE));
239 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_MODE_ARB));
240 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_FUNC));
241 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_FUNC_ARB));
242 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
243 EXPECT_EQ(2, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
244 EXPECT_EQ(2, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_OFFSET_SGIX));
245 EXPECT_EQ(3, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX));
246 EXPECT_EQ(4, __glTexParameterfv_size(GL_TEXTURE_BORDER_COLOR));
247 EXPECT_EQ(4, __glTexParameterfv_size(GL_POST_TEXTURE_FILTER_BIAS_SGIX));
248 EXPECT_EQ(4, __glTexParameterfv_size(GL_POST_TEXTURE_FILTER_SCALE_SGIX));
300 EXPECT_EQ(0, __glTexParameterfv_size(i)) << "i = 0x" <<
308 EXPECT_EQ(1, __glTexEnvfv_size(GL_ALPHA_SCALE));
309 EXPECT_EQ(1, __glTexEnvfv_size(GL_TEXTURE_ENV_MODE));
310 EXPECT_EQ(1, __glTexEnvfv_size(GL_TEXTURE_LOD_BIAS));
311 EXPECT_EQ(1, __glTexEnvfv_size(GL_COMBINE_RGB));
312 EXPECT_EQ(1, __glTexEnvfv_size(GL_COMBINE_ALPHA));
313 EXPECT_EQ(1, __glTexEnvfv_size(GL_RGB_SCALE));
314 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE0_RGB));
315 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE1_RGB));
316 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE2_RGB));
317 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE3_RGB_NV));
318 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE0_ALPHA));
319 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE1_ALPHA));
320 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE2_ALPHA));
321 EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE3_ALPHA_NV));
322 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND0_RGB));
323 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND1_RGB));
324 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND2_RGB));
325 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND3_RGB_NV));
326 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND0_ALPHA));
327 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND1_ALPHA));
328 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND2_ALPHA));
329 EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND3_ALPHA_NV));
330 EXPECT_EQ(1, __glTexEnvfv_size(GL_BUMP_TARGET_ATI));
331 EXPECT_EQ(1, __glTexEnvfv_size(GL_COORD_REPLACE_ARB));
332 EXPECT_EQ(1, __glTexEnvfv_size(GL_COORD_REPLACE_NV));
333 EXPECT_EQ(4, __glTexEnvfv_size(GL_TEXTURE_ENV_COLOR));
368 EXPECT_EQ(0, __glTexEnvfv_size(i)) << "i = 0x" <<
376 EXPECT_EQ(1, __glTexGendv_size(GL_TEXTURE_GEN_MODE));
377 EXPECT_EQ(4, __glTexGendv_size(GL_OBJECT_PLANE));
378 EXPECT_EQ(4, __glTexGendv_size(GL_EYE_PLANE));
390 EXPECT_EQ(0, __glTexGendv_size(i)) << "i = 0x" <<
398 EXPECT_EQ(1, __glMap1d_size(GL_MAP1_INDEX));
399 EXPECT_EQ(1, __glMap1d_size(GL_MAP1_TEXTURE_COORD_1));
400 EXPECT_EQ(2, __glMap1d_size(GL_MAP1_TEXTURE_COORD_2));
401 EXPECT_EQ(3, __glMap1d_size(GL_MAP1_NORMAL));
402 EXPECT_EQ(3, __glMap1d_size(GL_MAP1_TEXTURE_COORD_3));
403 EXPECT_EQ(3, __glMap1d_size(GL_MAP1_VERTEX_3));
404 EXPECT_EQ(4, __glMap1d_size(GL_MAP1_COLOR_4));
405 EXPECT_EQ(4, __glMap1d_size(GL_MAP1_TEXTURE_COORD_4));
406 EXPECT_EQ(4, __glMap1d_size(GL_MAP1_VERTEX_4));
424 EXPECT_EQ(0, __glMap1d_size(i)) << "i = 0x" <<
432 EXPECT_EQ(1, __glMap2d_size(GL_MAP2_INDEX));
433 EXPECT_EQ(1, __glMap2d_size(GL_MAP2_TEXTURE_COORD_1));
434 EXPECT_EQ(2, __glMap2d_size(GL_MAP2_TEXTURE_COORD_2));
435 EXPECT_EQ(3, __glMap2d_size(GL_MAP2_NORMAL));
436 EXPECT_EQ(3, __glMap2d_size(GL_MAP2_TEXTURE_COORD_3));
437 EXPECT_EQ(3, __glMap2d_size(GL_MAP2_VERTEX_3));
438 EXPECT_EQ(4, __glMap2d_size(GL_MAP2_COLOR_4));
439 EXPECT_EQ(4, __glMap2d_size(GL_MAP2_TEXTURE_COORD_4));
440 EXPECT_EQ(4, __glMap2d_size(GL_MAP2_VERTEX_4));
458 EXPECT_EQ(0, __glMap2d_size(i)) << "i = 0x" <<
466 EXPECT_EQ(4, __glColorTableParameterfv_size(GL_COLOR_TABLE_SCALE));
467 EXPECT_EQ(4, __glColorTableParameterfv_size(GL_COLOR_TABLE_BIAS));
478 EXPECT_EQ(0, __glColorTableParameterfv_size(i)) << "i = 0x" <<
486 EXPECT_EQ(1, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_MODE));
487 EXPECT_EQ(1, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_MODE_EXT));
488 EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_SCALE));
489 EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_SCALE_EXT));
490 EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_BIAS));
491 EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_BIAS_EXT));
492 EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_COLOR));
493 EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_COLOR_HP));
510 EXPECT_EQ(0, __glConvolutionParameterfv_size(i)) << "i = 0x" <<
518 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SIZE_MIN));
519 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SIZE_MIN_ARB));
520 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SIZE_MIN_SGIS));
521 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SIZE_MAX));
522 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SIZE_MAX_ARB));
523 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SIZE_MAX_SGIS));
524 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_FADE_THRESHOLD_SIZE));
525 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_FADE_THRESHOLD_SIZE_ARB));
526 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_FADE_THRESHOLD_SIZE_SGIS));
527 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SPRITE_R_MODE_NV));
528 EXPECT_EQ(1, __glPointParameterfvEXT_size(GL_POINT_SPRITE_COORD_ORIGIN));
529 EXPECT_EQ(3, __glPointParameterfvEXT_size(GL_POINT_DISTANCE_ATTENUATION));
530 EXPECT_EQ(3, __glPointParameterfvEXT_size(GL_POINT_DISTANCE_ATTENUATION_ARB));
552 EXPECT_EQ(0, __glPointParameterfvEXT_size(i)) << "i = 0x" <<