Lines Matching refs:def

55 #define DRI_CONF_NO_RAST(def) \
56 DRI_CONF_OPT_BEGIN(no_rast,bool,def) \
60 #define DRI_CONF_PERFORMANCE_BOXES(def) \
61 DRI_CONF_OPT_BEGIN(performance_boxes,bool,def) \
71 #define DRI_CONF_EXCESS_MIPMAP(def) \
72 DRI_CONF_OPT_BEGIN(excess_mipmap,bool,def) \
80 #define DRI_CONF_TEXTURE_DEPTH(def) \
81 DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \
90 #define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \
91 DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \
95 #define DRI_CONF_NO_NEG_LOD_BIAS(def) \
96 DRI_CONF_OPT_BEGIN(no_neg_lod_bias,bool,def) \
100 #define DRI_CONF_FORCE_S3TC_ENABLE(def) \
101 DRI_CONF_OPT_BEGIN(force_s3tc_enable,bool,def) \
107 #define DRI_CONF_COLOR_REDUCTION(def) \
108 DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \
117 #define DRI_CONF_ROUND_MODE(def) \
118 DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \
128 #define DRI_CONF_DITHER_MODE(def) \
129 DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \
137 #define DRI_CONF_FLOAT_DEPTH(def) \
138 DRI_CONF_OPT_BEGIN(float_depth,bool,def) \
151 #define DRI_CONF_TCL_MODE(def) \
152 DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \
164 #define DRI_CONF_FTHROTTLE_MODE(def) \
165 DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \
177 #define DRI_CONF_VBLANK_MODE(def) \
178 DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \
189 #define DRI_CONF_HYPERZ(def) \
190 DRI_CONF_OPT_BEGIN(hyperz,bool,def) \
194 #define DRI_CONF_PP_CELSHADE(def) \
195 DRI_CONF_OPT_BEGIN_V(pp_celshade,enum,def,"0:1") \
199 #define DRI_CONF_PP_NORED(def) \
200 DRI_CONF_OPT_BEGIN_V(pp_nored,enum,def,"0:1") \
204 #define DRI_CONF_PP_NOGREEN(def) \
205 DRI_CONF_OPT_BEGIN_V(pp_nogreen,enum,def,"0:1") \
209 #define DRI_CONF_PP_NOBLUE(def) \
210 DRI_CONF_OPT_BEGIN_V(pp_noblue,enum,def,"0:1") \
214 #define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \
215 DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa,int,def, # min ":" # max ) \
219 #define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \
220 DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa_color,int,def, # min ":" # max ) \
224 #define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \
225 DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
229 #define DRI_CONF_ALLOW_LARGE_TEXTURES(def) \
230 DRI_CONF_OPT_BEGIN_V(allow_large_textures,enum,def,"0:2") \
238 #define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \
239 DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \
246 #define DRI_CONF_TEXTURE_HEAPS(def) \
247 DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \
261 #define DRI_CONF_ARB_VERTEX_PROGRAM(def) \
262 DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
266 #define DRI_CONF_NV_VERTEX_PROGRAM(def) \
267 DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
271 #define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
272 DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
276 #define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
277 DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \