Lines Matching defs:FLAG

196 #define FLAG( dw, bit, ... )			\
246 FLAG(ptr[j], 18, "alpha flatshade");
247 FLAG(ptr[j], 17, "fog flatshade");
248 FLAG(ptr[j], 16, "spec flatshade");
249 FLAG(ptr[j], 15, "rgb flatshade");
251 FLAG(ptr[j], 12, "vfmt: point width");
252 FLAG(ptr[j], 11, "vfmt: specular/fog");
253 FLAG(ptr[j], 10, "vfmt: rgba");
254 FLAG(ptr[j], 9, "vfmt: depth offset");
256 FLAG(ptr[j], 5, "force dflt diffuse");
257 FLAG(ptr[j], 4, "force dflt specular");
258 FLAG(ptr[j], 3, "local depth offset enable");
259 FLAG(ptr[j], 2, "vfmt: fp32 fog coord");
260 FLAG(ptr[j], 1, "sprite point");
261 FLAG(ptr[j], 0, "antialiasing");
267 FLAG(ptr[j], 27, "force dflt point width");
268 FLAG(ptr[j], 26, "last pixel enable");
269 FLAG(ptr[j], 25, "global z offset enable");
270 FLAG(ptr[j], 24, "fog enable");
276 FLAG(ptr[j], 3, "stencil write enable");
277 FLAG(ptr[j], 2, "stencil test enable");
278 FLAG(ptr[j], 1, "color dither enable");
279 FLAG(ptr[j], 0, "logiop enable");
284 FLAG(ptr[j], 31, "alpha test enable");
287 FLAG(ptr[j], 19, "depth test enable");
289 FLAG(ptr[j], 15, "blend enable");
293 FLAG(ptr[j], 3, "depth write enable");
294 FLAG(ptr[j], 2, "color write enable");
372 FLAG(val, 30, "clipping enable");
484 FLAG(ptr[j], 17, "stencil test mask modify-enable");
485 FLAG(ptr[j], 16, "stencil write mask modify-enable");
514 FLAG(ptr[j], 1, "vertical line stride");
515 FLAG(ptr[j], 0, "vertical line stride offset");
525 FLAG(ptr[j], 2, "use fence regs");
526 FLAG(ptr[j], 1, "tiled surface");
527 FLAG(ptr[j], 0, "tile walk ymajor");
535 FLAG(ptr[j], 8, "mip layout right");
564 FLAG(ptr[j], 31, "reverse gamma");
565 FLAG(ptr[j], 30, "planar to packed");
566 FLAG(ptr[j], 29, "yuv->rgb");
573 FLAG(ptr[j], 4, "shadow enable");
574 FLAG(ptr[j], 3, "max-aniso-4");
583 FLAG(ptr[j], 17, "kill pixel enable");
584 FLAG(ptr[j], 16, "keyed tex filter mode");
585 FLAG(ptr[j], 15, "chromakey enable");
589 FLAG(ptr[j], 5, "normalized coords");
591 FLAG(ptr[j], 0, "EAST deinterlacer enable");
616 FLAG(ptr[j], 31, "early classic ztest");
617 FLAG(ptr[j], 30, "opengl tex default color");
618 FLAG(ptr[j], 29, "bypass iz");
619 FLAG(ptr[j], 28, "lod preclamp");
621 FLAG(ptr[j], 25, "linear gamma blend");
622 FLAG(ptr[j], 24, "debug dither");
629 FLAG(ptr[j], 1, "vert line stride");
630 FLAG(ptr[j], 1, "vert line stride offset");
652 FLAG(ptr[j], 23, "use fence regs");
653 FLAG(ptr[j], 22, "tiled surface");
654 FLAG(ptr[j], 21, "tile walk ymajor");