Lines Matching defs:weight
156 * weight = returns blend factor between texels
162 GLint *i0, GLint *i1, GLfloat *weight)
280 *weight = FRAC(u);
414 GLint *i0, GLint *i1, GLfloat *weight)
419 *weight = FRAC(u);
448 GLint *i0out, GLint *i1out, GLfloat *weight)
481 *weight = FRAC(fcol);
1626 GLfloat weight = (GLfloat) exp(-alpha * r2);
1627 weightLut[i] = weight;
1719 GLfloat weight = weightLut[qClamped];
1725 num[0] += weight * rgba[0];
1726 num[1] += weight * rgba[1];
1727 num[2] += weight * rgba[2];
1728 num[3] += weight * rgba[3];
1730 den += weight;