Lines Matching defs:texObj2D
1048 const struct gl_texture_object *texObj2D;
1054 texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
1057 else if (texObj2D)
1058 samp = &texObj2D->Sampler;
1062 texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL;
1066 minFilter = texObj2D ? samp->MinFilter : GL_NONE;
1067 magFilter = texObj2D ? samp->MagFilter : GL_NONE;
1078 && texObj2D->_Swizzle == SWIZZLE_NOOP