Lines Matching refs:top
127 * vertical intersections. Perform another ray test, this time from the top of the
145 final int top = bottom + mHeight;
173 top, centerOffsetX, mVerticalHitPoint, mVerticalHitNormal,
178 top, centerOffsetX, mVerticalHitPoint, mVerticalHitNormal,
205 } else*/ if (mCurrentPosition.y + top > level.getLevelHeight()) {
206 mCurrentPosition.y = (level.getLevelHeight() - top - 1);
222 float yStart = top;
244 mCurrentPosition.y = (mVerticalHitPoint.y - top);
360 int bottom, int top, float centerX, Vector2 hitPoint, Vector2 hitNormal,
365 // Shoot a ray from the center of the previous frame's box to the edge (top or bottom,
371 mTestPointStart.y = (top);
372 offset = -top;