Lines Matching defs:by
4 * Use of this source code is governed by a BSD-style license that can be
76 * will be offset by 1.0
211 // alpha 0 vertex, offset by a scaled normal.
227 // by .5 pixels
309 // TODO: support square cap by changing this offset to incorporate halfStrokeWidth
396 // TODO: support square cap by changing this offset to incorporate halfStrokeWidth
665 // multiplying by sqrInvScaleY/X equivalent to multiplying in dimensional scale factors
668 // below thresh, draw line by adding endpoint
701 float bx, float by,
705 float dy = by - ay;
706 float d = (cx - bx) * dy - (cy - by) * dx;
709 // below thresh, draw line by adding endpoint
710 pushToVector(outputVertices, bx, by);
715 float bcy = (by + cy) * 0.5f;
723 RecursiveQuadraticBezierVertices(mx, my, bx, by, bcx, bcy,