Lines Matching defs:right
150 // left * dy <= xIntercept * dy <= right * dy
151 // thus: left * dy <= (line[1].x - line[0].x) * (y - line[0].y) <= right * dy
154 int horizontalLineIntersect(const _Line& line, double left, double right,
162 if (xIntercept > right || xIntercept < left) {
168 int horizontalIntersect(const _Line& line, double left, double right,
177 if (xIntercept > right || xIntercept < left) {
180 intersections.fT[1][0] = (xIntercept - left) / (right - left);
191 double overlapR = SkTMin(right, lineR);
199 intersections.fT[1][0] = (overlapL - left) / (right - left);
202 intersections.fT[1][1] = (overlapR - left) / (right - left);
207 double b0 = flipped ? right : left;
208 double b1 = flipped ? left : right;