Lines Matching refs:direction
36 Gr1DKernelEffect::Direction direction() const { return fDirection; }
54 fDirection = c.direction();
92 const char* component = this->direction() == Gr1DKernelEffect::kY_Direction ? "y" : "x";
113 switch (conv.direction()) {
121 SkFAIL("Unknown filter direction.");
126 if (Gr1DKernelEffect::kY_Direction == conv.direction() &&
143 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0;
151 Direction direction,
156 : Gr1DKernelEffect(texture, direction, radius), fUseBounds(useBounds) {
167 Direction direction,
172 : Gr1DKernelEffect(texture, direction, radius), fUseBounds(useBounds) {
204 this->direction() == s.direction() &&