Lines Matching defs:GrGLFullShaderBuilder
100 builder.reset(SkNEW_ARGS(GrGLFullShaderBuilder, (gpu, uman, desc)));
822 GrGLFullShaderBuilder::GrGLFullShaderBuilder(GrGpuGL* gpu,
832 void GrGLFullShaderBuilder::emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExpr4* coverage) {
883 void GrGLFullShaderBuilder::emitCodeAfterEffects() {
895 bool GrGLFullShaderBuilder::addAttribute(GrSLType type, const char* name) {
910 bool GrGLFullShaderBuilder::addEffectAttribute(int attributeIndex,
921 void GrGLFullShaderBuilder::addVarying(GrSLType type,
960 const SkString* GrGLFullShaderBuilder::getEffectAttributeName(int attributeIndex) const {
971 GrGLProgramEffects* GrGLFullShaderBuilder::createAndEmitEffects(
986 bool GrGLFullShaderBuilder::compileAndAttachShaders(GrGLuint programId,
1037 void GrGLFullShaderBuilder::bindProgramLocations(GrGLuint programId) const {