Lines Matching refs:functions

17     GrGLInterface::Functions* functions = &interface->fFunctions;
19 functions->fActiveTexture = glActiveTexture;
20 functions->fAttachShader = glAttachShader;
21 functions->fBindAttribLocation = glBindAttribLocation;
22 functions->fBindBuffer = glBindBuffer;
23 functions->fBindTexture = glBindTexture;
24 functions->fBlendColor = glBlendColor;
25 functions->fBlendFunc = glBlendFunc;
26 functions->fBufferData = (GrGLBufferDataProc)glBufferData;
27 functions->fBufferSubData = (GrGLBufferSubDataProc)glBufferSubData;
28 functions->fClear = glClear;
29 functions->fClearColor = glClearColor;
30 functions->fClearStencil = glClearStencil;
31 functions->fColorMask = glColorMask;
32 functions->fCompileShader = glCompileShader;
33 functions->fCompressedTexImage2D = glCompressedTexImage2D;
34 functions->fCompressedTexSubImage2D = glCompressedTexSubImage2D;
35 functions->fCopyTexSubImage2D = glCopyTexSubImage2D;
36 functions->fCreateProgram = glCreateProgram;
37 functions->fCreateShader = glCreateShader;
38 functions->fCullFace = glCullFace;
39 functions->fDeleteBuffers = glDeleteBuffers;
40 functions->fDeleteProgram = glDeleteProgram;
41 functions->fDeleteShader = glDeleteShader;
42 functions->fDeleteTextures = glDeleteTextures;
43 functions->fDepthMask = glDepthMask;
44 functions->fDisable = glDisable;
45 functions->fDisableVertexAttribArray = glDisableVertexAttribArray;
46 functions->fDrawArrays = glDrawArrays;
47 functions->fDrawBuffer = NULL;
48 functions->fDrawBuffers = NULL;
49 functions->fDrawElements = glDrawElements;
50 functions->fEnable = glEnable;
51 functions->fEnableVertexAttribArray = glEnableVertexAttribArray;
52 functions->fFinish = glFinish;
53 functions->fFlush = glFlush;
54 functions->fFrontFace = glFrontFace;
55 functions->fGenBuffers = glGenBuffers;
56 functions->fGenerateMipmap = glGenerateMipmap;
57 functions->fGetBufferParameteriv = glGetBufferParameteriv;
58 functions->fGetError = glGetError;
59 functions->fGetIntegerv = glGetIntegerv;
60 functions->fGetProgramInfoLog = glGetProgramInfoLog;
61 functions->fGetProgramiv = glGetProgramiv;
62 functions->fGetShaderInfoLog = glGetShaderInfoLog;
63 functions->fGetShaderiv = glGetShaderiv;
64 functions->fGetString = glGetString;
65 functions->fGenTextures = glGenTextures;
66 functions->fGetUniformLocation = glGetUniformLocation;
67 functions->fLineWidth = glLineWidth;
68 functions->fLinkProgram = glLinkProgram;
69 functions->fPixelStorei = glPixelStorei;
70 functions->fReadBuffer = NULL;
71 functions->fReadPixels = glReadPixels;
72 functions->fScissor = glScissor;
73 functions->fShaderSource = (GrGLShaderSourceProc) glShaderSource;
74 functions->fStencilFunc = glStencilFunc;
75 functions->fStencilFuncSeparate = glStencilFuncSeparate;
76 functions->fStencilMask = glStencilMask;
77 functions->fStencilMaskSeparate = glStencilMaskSeparate;
78 functions->fStencilOp = glStencilOp;
79 functions->fStencilOpSeparate = glStencilOpSeparate;
82 functions->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D;
84 functions->fTexStorage2D = glTexStorage2D;
86 functions->fTexStorage2D = glTexStorage2DEXT;
89 functions->fDiscardFramebuffer = glDiscardFramebufferEXT;
91 functions->fTexParameteri = glTexParameteri;
92 functions->fTexParameteriv = glTexParameteriv;
93 functions->fTexSubImage2D = glTexSubImage2D;
94 functions->fUniform1f = glUniform1f;
95 functions->fUniform1i = glUniform1i;
96 functions->fUniform1fv = glUniform1fv;
97 functions->fUniform1iv = glUniform1iv;
98 functions->fUniform2f = glUniform2f;
99 functions->fUniform2i = glUniform2i;
100 functions->fUniform2fv = glUniform2fv;
101 functions->fUniform2iv = glUniform2iv;
102 functions->fUniform3f = glUniform3f;
103 functions->fUniform3i = glUniform3i;
104 functions->fUniform3fv = glUniform3fv;
105 functions->fUniform3iv = glUniform3iv;
106 functions->fUniform4f = glUniform4f;
107 functions->fUniform4i = glUniform4i;
108 functions->fUniform4fv = glUniform4fv;
109 functions->fUniform4iv = glUniform4iv;
110 functions->fUniform4fv = glUniform4fv;
111 functions->fUniformMatrix2fv = glUniformMatrix2fv;
112 functions->fUniformMatrix3fv = glUniformMatrix3fv;
113 functions->fUniformMatrix4fv = glUniformMatrix4fv;
114 functions->fUseProgram = glUseProgram;
115 functions->fVertexAttrib4fv = glVertexAttrib4fv;
116 functions->fVertexAttribPointer = glVertexAttribPointer;
117 functions->fViewport = glViewport;
118 functions->fGenFramebuffers = glGenFramebuffers;
119 functions->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameteriv;
120 functions->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv;
121 functions->fBindFramebuffer = glBindFramebuffer;
122 functions->fFramebufferTexture2D = glFramebufferTexture2D;
123 functions->fCheckFramebufferStatus = glCheckFramebufferStatus;
124 functions->fDeleteFramebuffers = glDeleteFramebuffers;
125 functions->fRenderbufferStorage = glRenderbufferStorage;
126 functions->fGenRenderbuffers = glGenRenderbuffers;
127 functions->fDeleteRenderbuffers = glDeleteRenderbuffers;
128 functions->fFramebufferRenderbuffer = glFramebufferRenderbuffer;
129 functions->fBindRenderbuffer = glBindRenderbuffer;
132 functions->fMapBuffer = glMapBufferOES;
133 functions->fUnmapBuffer = glUnmapBufferOES;
137 functions->fMapBufferRange = glMapBufferRangeEXT;
138 functions->fFlushMappedBufferRange = glFlushMappedBufferRangeEXT;
142 functions->fRenderbufferStorageMultisampleES2APPLE = glRenderbufferStorageMultisampleAPPLE;
143 functions->fResolveMultisampleFramebuffer = glResolveMultisampleFramebufferAPPLE;
147 functions->fBindVertexArray = glBindVertexArrayOES;
148 functions->fDeleteVertexArrays = glDeleteVertexArraysOES;
149 functions->fGenVertexArrays = glGenVertexArraysOES;
153 functions->fInsertEventMarker = glInsertEventMarkerEXT;
154 functions->fPushGroupMarker = glPushGroupMarkerEXT;
155 functions->fPopGroupMarker = glPopGroupMarkerEXT;
159 functions->fInvalidateFramebuffer = glInvalidateFramebuffer;
160 functions->fInvalidateSubFramebuffer = glInvalidateSubFramebuffer;
164 functions->fInvalidateBufferData = glInvalidateBufferData;
165 functions->fInvalidateBufferSubData = glInvalidateBufferSubData;
166 functions->fInvalidateTexImage = glInvalidateTexImage;
167 functions->fInvalidateTexSubImage = glInvalidateTexSubImage;