Lines Matching defs:pred_block

84     uint8 *pred_block,      /* i */
97 offset2 = (pred_width_rnd >> 1) - 4; /* offset for pred_block */
100 pred_block -= offset2; /* preset */
106 *((uint32*)(pred_block += offset2)) = *((uint32*)prev);
107 *((uint32*)(pred_block += 4)) = *((uint32*)(prev + 4));
122 *((uint32*)(pred_block += offset2)) = pred_word;
127 *((uint32*)(pred_block += 4)) = pred_word;
144 *((uint32*)(pred_block += offset2)) = pred_word;
149 *((uint32*)(pred_block += 4)) = pred_word;
167 *((uint32*)(pred_block += offset2)) = pred_word;
172 *((uint32*)(pred_block += 4)) = pred_word;
184 uint8 *pred_block, /* i */
199 offset2 = (pred_width_rnd >> 1) - 4; /* offset of pred_block */
204 pred_block -= offset2; /* preset */
228 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
240 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
262 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
274 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
301 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
315 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
339 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
353 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
380 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
394 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
416 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
430 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
455 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
468 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
489 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
502 *((uint32*)(pred_block += 4)) = word2; /* write 4 pixels */
513 uint8 *pred_block, /* i */
528 offset2 = (pred_width_rnd >> 1) - 4; /* offset for pred_block */
533 pred_block -= offset2; /* preset */
556 *((uint32*)(pred_block += offset2)) = word1;
566 *((uint32*)(pred_block += 4)) = word1;
585 *((uint32*)(pred_block += offset2)) = word1;
595 *((uint32*)(pred_block += 4)) = word1;
625 *((uint32*)(pred_block += offset2)) = word12;
640 *((uint32*)(pred_block += 4)) = word1;
665 *((uint32*)(pred_block += offset2)) = word12;
680 *((uint32*)(pred_block += 4)) = word1;
709 *((uint32*)(pred_block += offset2)) = word12;
724 *((uint32*)(pred_block += 4)) = word1;
749 *((uint32*)(pred_block += offset2)) = word12;
764 *((uint32*)(pred_block += 4)) = word1;
794 *((uint32*)(pred_block += offset2)) = word12;
809 *((uint32*)(pred_block += 4)) = word1;
834 *((uint32*)(pred_block += offset2)) = word12;
849 *((uint32*)(pred_block += 4)) = word1;
860 uint8 *pred_block, /* i */
875 offset2 = (pred_width_rnd >> 1) - 8; /* offset for pred_block */
889 pred_block -= 4; /* preset */
942 *((uint32*)(pred_block += 4)) = x1m; /* save x1m */
953 *((uint32*)(pred_block += 4)) = y1m; /* save y1m */
955 pred_block += offset2;
1017 *((uint32*)(pred_block += 4)) = x1m; /* save x1m */
1032 *((uint32*)(pred_block += 4)) = y1m; /* save y1m */
1034 pred_block += offset2;
1095 *((uint32*)(pred_block += 4)) = x1m; /* save x1m */
1110 *((uint32*)(pred_block += 4)) = y1m; /* save y1m */
1112 pred_block += offset2;
1170 *((uint32*)(pred_block += 4)) = x1m; /* save x1m */
1181 *((uint32*)(pred_block += 4)) = y1m; /* save y1m */
1183 pred_block += offset2;