Lines Matching defs:prevR
1313 * (prevR) computes the rotation around the z,x, and y axes which
1314 * transforms prevR to R.
1333 * @param prevR previous rotation matrix
1337 public static void getAngleChange( float[] angleChange, float[] R, float[] prevR) {
1364 if(prevR.length == 9) {
1365 pri0 = prevR[0];
1366 pri1 = prevR[1];
1367 pri2 = prevR[2];
1368 pri3 = prevR[3];
1369 pri4 = prevR[4];
1370 pri5 = prevR[5];
1371 pri6 = prevR[6];
1372 pri7 = prevR[7];
1373 pri8 = prevR[8];
1374 } else if(prevR.length == 16) {
1375 pri0 = prevR[0];
1376 pri1 = prevR[1];
1377 pri2 = prevR[2];
1378 pri3 = prevR[4];
1379 pri4 = prevR[5];
1380 pri5 = prevR[6];
1381 pri6 = prevR[8];
1382 pri7 = prevR[9];
1383 pri8 = prevR[10];