Lines Matching refs:rate
68 * <p>The playback rate can also be changed. A playback rate of 1.0 causes
70 * to the hardware output frequency). A playback rate of 2.0 causes the
71 * sound to play at twice its original frequency, and a playback rate of
73 * rate range is 0.5 to 2.0.</p>
98 * adjusting the playback rate in real-time for doppler or synthesis
126 * @param srcQuality the sample-rate converter quality. Currently has no
287 * The playback rate allows the application to vary the playback
288 * rate (pitch) of the sound. A value of 1.0 means play back at
297 * @param rate playback rate (1.0 = normal playback, range 0.5 to 2.0)
301 int priority, int loop, float rate) {
303 soundID, leftVolume, rightVolume, priority, loop, rate);
427 * Change playback rate.
429 * The playback rate allows the application to vary the playback
430 * rate (pitch) of the sound. A value of 1.0 means playback at
436 * @param rate playback rate (1.0 = normal playback, range 0.5 to 2.0)
438 public final void setRate(int streamID, float rate) {
439 mImpl.setRate(streamID, rate);
490 int priority, int loop, float rate);
500 public void setRate(int streamID, float rate);
602 int priority, int loop, float rate) {
606 return _play(soundID, leftVolume, rightVolume, priority, loop, rate);
610 int priority, int loop, float rate);
650 public native final void setRate(int streamID, float rate);
749 int priority, int loop, float rate) {
773 public final void setRate(int streamID, float rate) { }