Lines Matching refs:result

83     SLresult result;
87 result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
88 checkResult(result);
89 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
90 checkResult(result);
92 result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
93 checkResult(result);
97 result = (*engineEngine)->CreateOutputMix(engineEngine, &outputmixObject, 0, NULL, NULL);
98 checkResult(result);
99 result = (*outputmixObject)->Realize(outputmixObject, SL_BOOLEAN_FALSE);
100 checkResult(result);
126 result = (*engineEngine)->CreateAudioPlayer(engineEngine, &playerObject, &audiosrc, &audiosnk,
128 checkResult(result);
129 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
130 checkResult(result);
132 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
133 checkResult(result);
135 result = (*playerObject)->GetInterface(playerObject, IID_BUFFERQUEUE, &playerBufferqueue);
136 checkResult(result);
138 result = (*playerObject)->GetInterface(playerObject, SL_IID_MUTESOLO, &playerMuteSolo);
139 checkResult(result);
141 result = (*playerMuteSolo)->GetNumChannels(playerMuteSolo, &numChannels);
145 result = (*playerPlay)->SetPlayState(playerPlay, state);
146 checkResult(result);
208 result = (*playerBufferqueue)->RegisterCallback(playerBufferqueue, in_count ?
210 checkResult(result);
217 result = (*playerBufferqueue)->Enqueue(playerBufferqueue, buffer, size);
218 checkResult(result);
222 result = (*playerBufferqueue)->Clear(playerBufferqueue);
223 checkResult(result);
225 result = (*playerBufferqueue)->GetState(playerBufferqueue, &bufqstate);
226 checkResult(result);
236 result = (*playerBufferqueue)->GetState(playerBufferqueue, &bufqstate);
237 checkResult(result);
250 result = (*playerPlay)->SetPlayState(playerPlay, state);
251 checkResult(result);
253 result = (*playerPlay)->GetPlayState(playerPlay, &newstate);
254 checkResult(result);
263 checkResult(result);