/* * Copyright (C) 2009 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.common.base; import java.util.concurrent.TimeUnit; /** * @author Jesse Wilson */ class Platform { private static final char[] CHAR_BUFFER = new char[1024]; static char[] charBufferFromThreadLocal() { // ThreadLocal is not available to GWT, so we always reuse the same // instance. It is always safe to return the same instance because // javascript is single-threaded, and only used by blocks that doesn't // involve async callbacks. return CHAR_BUFFER; } static CharMatcher precomputeCharMatcher(CharMatcher matcher) { // CharMatcher.precomputed() produces CharMatchers that are maybe a little // faster (and that's debatable), but definitely more memory-hungry. We're // choosing to turn .precomputed() into a no-op in GWT, because it doesn't // seem to be a worthwhile tradeoff in a browser. return matcher; } static long systemNanoTime() { // System.nanoTime() is not available in GWT, so we get milliseconds // and convert to nanos. return TimeUnit.MILLISECONDS.toNanos(System.currentTimeMillis()); } }