/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.replica.replicaisland; public class PlaySingleSoundComponent extends GameComponent { private SoundSystem.Sound mSound; private int mSoundHandle; public PlaySingleSoundComponent() { super(); reset(); setPhase(ComponentPhases.THINK.ordinal()); } @Override public void reset() { mSoundHandle = -1; mSound = null; } public void setSound(SoundSystem.Sound sound) { mSound = sound; } @Override public void update(float timeDelta, BaseObject parent) { if (mSoundHandle == -1 && mSound != null) { SoundSystem sound = sSystemRegistry.soundSystem; mSoundHandle = sound.play(mSound, false, SoundSystem.PRIORITY_NORMAL); } } }