/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.CanvasProperty; import android.graphics.DrawFilter; import android.graphics.Matrix; import android.graphics.NinePatch; import android.graphics.Paint; import android.graphics.PaintFlagsDrawFilter; import android.graphics.Path; import android.graphics.Picture; import android.graphics.PorterDuff; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Region; import android.graphics.Shader; import android.graphics.TemporaryBuffer; import android.text.GraphicsOperations; import android.text.SpannableString; import android.text.SpannedString; import android.text.TextUtils; /** * An implementation of Canvas on top of OpenGL ES 2.0. */ class GLES20Canvas extends HardwareCanvas { private final boolean mOpaque; protected long mRenderer; // The native renderer will be destroyed when this object dies. // DO NOT overwrite this reference once it is set. @SuppressWarnings({"unused", "FieldCanBeLocal"}) private CanvasFinalizer mFinalizer; private int mWidth; private int mHeight; private float[] mPoint; private float[] mLine; private Rect mClipBounds; private RectF mPathBounds; private DrawFilter mFilter; /////////////////////////////////////////////////////////////////////////// // JNI /////////////////////////////////////////////////////////////////////////// private static native boolean nIsAvailable(); private static boolean sIsAvailable = nIsAvailable(); static boolean isAvailable() { return sIsAvailable; } /////////////////////////////////////////////////////////////////////////// // Constructors /////////////////////////////////////////////////////////////////////////// // TODO: Merge with GLES20RecordingCanvas protected GLES20Canvas() { mOpaque = false; mRenderer = nCreateDisplayListRenderer(); setupFinalizer(); } private void setupFinalizer() { if (mRenderer == 0) { throw new IllegalStateException("Could not create GLES20Canvas renderer"); } else { mFinalizer = new CanvasFinalizer(mRenderer); } } private static native long nCreateDisplayListRenderer(); private static native void nResetDisplayListRenderer(long renderer); private static native void nDestroyRenderer(long renderer); private static final class CanvasFinalizer { private final long mRenderer; public CanvasFinalizer(long renderer) { mRenderer = renderer; } @Override protected void finalize() throws Throwable { try { nDestroyRenderer(mRenderer); } finally { super.finalize(); } } } public static void setProperty(String name, String value) { nSetProperty(name, value); } private static native void nSetProperty(String name, String value); /////////////////////////////////////////////////////////////////////////// // Canvas management /////////////////////////////////////////////////////////////////////////// @Override public boolean isOpaque() { return mOpaque; } @Override public int getWidth() { return mWidth; } @Override public int getHeight() { return mHeight; } @Override public int getMaximumBitmapWidth() { return nGetMaximumTextureWidth(); } @Override public int getMaximumBitmapHeight() { return nGetMaximumTextureHeight(); } private static native int nGetMaximumTextureWidth(); private static native int nGetMaximumTextureHeight(); /** * Returns the native OpenGLRenderer object. */ long getRenderer() { return mRenderer; } /////////////////////////////////////////////////////////////////////////// // Setup /////////////////////////////////////////////////////////////////////////// @Override public void setViewport(int width, int height) { mWidth = width; mHeight = height; nSetViewport(mRenderer, width, height); } private static native void nSetViewport(long renderer, int width, int height); @Override public void setHighContrastText(boolean highContrastText) { nSetHighContrastText(mRenderer, highContrastText); } private static native void nSetHighContrastText(long renderer, boolean highContrastText); @Override public void insertReorderBarrier() { nInsertReorderBarrier(mRenderer, true); } @Override public void insertInorderBarrier() { nInsertReorderBarrier(mRenderer, false); } private static native void nInsertReorderBarrier(long renderer, boolean enableReorder); @Override public int onPreDraw(Rect dirty) { if (dirty != null) { return nPrepareDirty(mRenderer, dirty.left, dirty.top, dirty.right, dirty.bottom, mOpaque); } else { return nPrepare(mRenderer, mOpaque); } } private static native int nPrepare(long renderer, boolean opaque); private static native int nPrepareDirty(long renderer, int left, int top, int right, int bottom, boolean opaque); @Override public void onPostDraw() { nFinish(mRenderer); } private static native void nFinish(long renderer); /////////////////////////////////////////////////////////////////////////// // Functor /////////////////////////////////////////////////////////////////////////// @Override public int callDrawGLFunction2(long drawGLFunction) { return nCallDrawGLFunction(mRenderer, drawGLFunction); } private static native int nCallDrawGLFunction(long renderer, long drawGLFunction); /////////////////////////////////////////////////////////////////////////// // Display list /////////////////////////////////////////////////////////////////////////// protected static native long nFinishRecording(long renderer); @Override public int drawRenderNode(RenderNode renderNode, Rect dirty, int flags) { return nDrawRenderNode(mRenderer, renderNode.getNativeDisplayList(), dirty, flags); } private static native int nDrawRenderNode(long renderer, long renderNode, Rect dirty, int flags); /////////////////////////////////////////////////////////////////////////// // Hardware layer /////////////////////////////////////////////////////////////////////////// void drawHardwareLayer(HardwareLayer layer, float x, float y, Paint paint) { layer.setLayerPaint(paint); nDrawLayer(mRenderer, layer.getLayerHandle(), x, y); } private static native void nDrawLayer(long renderer, long layer, float x, float y); /////////////////////////////////////////////////////////////////////////// // Support /////////////////////////////////////////////////////////////////////////// private Rect getInternalClipBounds() { if (mClipBounds == null) mClipBounds = new Rect(); return mClipBounds; } private RectF getPathBounds() { if (mPathBounds == null) mPathBounds = new RectF(); return mPathBounds; } private float[] getPointStorage() { if (mPoint == null) mPoint = new float[2]; return mPoint; } private float[] getLineStorage() { if (mLine == null) mLine = new float[4]; return mLine; } /////////////////////////////////////////////////////////////////////////// // Clipping /////////////////////////////////////////////////////////////////////////// @Override public boolean clipPath(Path path) { return nClipPath(mRenderer, path.mNativePath, Region.Op.INTERSECT.nativeInt); } @Override public boolean clipPath(Path path, Region.Op op) { return nClipPath(mRenderer, path.mNativePath, op.nativeInt); } private static native boolean nClipPath(long renderer, long path, int op); @Override public boolean clipRect(float left, float top, float right, float bottom) { return nClipRect(mRenderer, left, top, right, bottom, Region.Op.INTERSECT.nativeInt); } private static native boolean nClipRect(long renderer, float left, float top, float right, float bottom, int op); @Override public boolean clipRect(float left, float top, float right, float bottom, Region.Op op) { return nClipRect(mRenderer, left, top, right, bottom, op.nativeInt); } @Override public boolean clipRect(int left, int top, int right, int bottom) { return nClipRect(mRenderer, left, top, right, bottom, Region.Op.INTERSECT.nativeInt); } private static native boolean nClipRect(long renderer, int left, int top, int right, int bottom, int op); @Override public boolean clipRect(Rect rect) { return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom, Region.Op.INTERSECT.nativeInt); } @Override public boolean clipRect(Rect rect, Region.Op op) { return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom, op.nativeInt); } @Override public boolean clipRect(RectF rect) { return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom, Region.Op.INTERSECT.nativeInt); } @Override public boolean clipRect(RectF rect, Region.Op op) { return nClipRect(mRenderer, rect.left, rect.top, rect.right, rect.bottom, op.nativeInt); } @Override public boolean clipRegion(Region region) { return nClipRegion(mRenderer, region.mNativeRegion, Region.Op.INTERSECT.nativeInt); } @Override public boolean clipRegion(Region region, Region.Op op) { return nClipRegion(mRenderer, region.mNativeRegion, op.nativeInt); } private static native boolean nClipRegion(long renderer, long region, int op); @Override public boolean getClipBounds(Rect bounds) { return nGetClipBounds(mRenderer, bounds); } private static native boolean nGetClipBounds(long renderer, Rect bounds); @Override public boolean quickReject(float left, float top, float right, float bottom, EdgeType type) { return nQuickReject(mRenderer, left, top, right, bottom); } private static native boolean nQuickReject(long renderer, float left, float top, float right, float bottom); @Override public boolean quickReject(Path path, EdgeType type) { RectF pathBounds = getPathBounds(); path.computeBounds(pathBounds, true); return nQuickReject(mRenderer, pathBounds.left, pathBounds.top, pathBounds.right, pathBounds.bottom); } @Override public boolean quickReject(RectF rect, EdgeType type) { return nQuickReject(mRenderer, rect.left, rect.top, rect.right, rect.bottom); } /////////////////////////////////////////////////////////////////////////// // Transformations /////////////////////////////////////////////////////////////////////////// @Override public void translate(float dx, float dy) { if (dx != 0.0f || dy != 0.0f) nTranslate(mRenderer, dx, dy); } private static native void nTranslate(long renderer, float dx, float dy); @Override public void skew(float sx, float sy) { nSkew(mRenderer, sx, sy); } private static native void nSkew(long renderer, float sx, float sy); @Override public void rotate(float degrees) { nRotate(mRenderer, degrees); } private static native void nRotate(long renderer, float degrees); @Override public void scale(float sx, float sy) { nScale(mRenderer, sx, sy); } private static native void nScale(long renderer, float sx, float sy); @Override public void setMatrix(Matrix matrix) { nSetMatrix(mRenderer, matrix == null ? 0 : matrix.native_instance); } private static native void nSetMatrix(long renderer, long matrix); @SuppressWarnings("deprecation") @Override public void getMatrix(Matrix matrix) { nGetMatrix(mRenderer, matrix.native_instance); } private static native void nGetMatrix(long renderer, long matrix); @Override public void concat(Matrix matrix) { if (matrix != null) nConcatMatrix(mRenderer, matrix.native_instance); } private static native void nConcatMatrix(long renderer, long matrix); /////////////////////////////////////////////////////////////////////////// // State management /////////////////////////////////////////////////////////////////////////// @Override public int save() { return nSave(mRenderer, Canvas.CLIP_SAVE_FLAG | Canvas.MATRIX_SAVE_FLAG); } @Override public int save(int saveFlags) { return nSave(mRenderer, saveFlags); } private static native int nSave(long renderer, int flags); @Override public int saveLayer(RectF bounds, Paint paint, int saveFlags) { if (bounds != null) { return saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags); } final long nativePaint = paint == null ? 0 : paint.mNativePaint; return nSaveLayer(mRenderer, nativePaint, saveFlags); } private static native int nSaveLayer(long renderer, long paint, int saveFlags); @Override public int saveLayer(float left, float top, float right, float bottom, Paint paint, int saveFlags) { if (left < right && top < bottom) { final long nativePaint = paint == null ? 0 : paint.mNativePaint; return nSaveLayer(mRenderer, left, top, right, bottom, nativePaint, saveFlags); } return save(saveFlags); } private static native int nSaveLayer(long renderer, float left, float top, float right, float bottom, long paint, int saveFlags); @Override public int saveLayerAlpha(RectF bounds, int alpha, int saveFlags) { if (bounds != null) { return saveLayerAlpha(bounds.left, bounds.top, bounds.right, bounds.bottom, alpha, saveFlags); } return nSaveLayerAlpha(mRenderer, alpha, saveFlags); } private static native int nSaveLayerAlpha(long renderer, int alpha, int saveFlags); @Override public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha, int saveFlags) { if (left < right && top < bottom) { return nSaveLayerAlpha(mRenderer, left, top, right, bottom, alpha, saveFlags); } return save(saveFlags); } private static native int nSaveLayerAlpha(long renderer, float left, float top, float right, float bottom, int alpha, int saveFlags); @Override public void restore() { nRestore(mRenderer); } private static native void nRestore(long renderer); @Override public void restoreToCount(int saveCount) { nRestoreToCount(mRenderer, saveCount); } private static native void nRestoreToCount(long renderer, int saveCount); @Override public int getSaveCount() { return nGetSaveCount(mRenderer); } private static native int nGetSaveCount(long renderer); /////////////////////////////////////////////////////////////////////////// // Filtering /////////////////////////////////////////////////////////////////////////// @Override public void setDrawFilter(DrawFilter filter) { mFilter = filter; if (filter == null) { nResetPaintFilter(mRenderer); } else if (filter instanceof PaintFlagsDrawFilter) { PaintFlagsDrawFilter flagsFilter = (PaintFlagsDrawFilter) filter; nSetupPaintFilter(mRenderer, flagsFilter.clearBits, flagsFilter.setBits); } } private static native void nResetPaintFilter(long renderer); private static native void nSetupPaintFilter(long renderer, int clearBits, int setBits); @Override public DrawFilter getDrawFilter() { return mFilter; } /////////////////////////////////////////////////////////////////////////// // Drawing /////////////////////////////////////////////////////////////////////////// @Override public void drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, Paint paint) { nDrawArc(mRenderer, left, top, right, bottom, startAngle, sweepAngle, useCenter, paint.mNativePaint); } private static native void nDrawArc(long renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, long paint); @Override public void drawARGB(int a, int r, int g, int b) { drawColor((a & 0xFF) << 24 | (r & 0xFF) << 16 | (g & 0xFF) << 8 | (b & 0xFF)); } @Override public void drawPatch(NinePatch patch, Rect dst, Paint paint) { Bitmap bitmap = patch.getBitmap(); throwIfCannotDraw(bitmap); final long nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawPatch(mRenderer, bitmap.mNativeBitmap, patch.mNativeChunk, dst.left, dst.top, dst.right, dst.bottom, nativePaint); } @Override public void drawPatch(NinePatch patch, RectF dst, Paint paint) { Bitmap bitmap = patch.getBitmap(); throwIfCannotDraw(bitmap); final long nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawPatch(mRenderer, bitmap.mNativeBitmap, patch.mNativeChunk, dst.left, dst.top, dst.right, dst.bottom, nativePaint); } private static native void nDrawPatch(long renderer, long bitmap, long chunk, float left, float top, float right, float bottom, long paint); @Override public void drawBitmap(Bitmap bitmap, float left, float top, Paint paint) { throwIfCannotDraw(bitmap); final long nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawBitmap(mRenderer, bitmap.mNativeBitmap, left, top, nativePaint); } private static native void nDrawBitmap(long renderer, long bitmap, float left, float top, long paint); @Override public void drawBitmap(Bitmap bitmap, Matrix matrix, Paint paint) { throwIfCannotDraw(bitmap); final long nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawBitmap(mRenderer, bitmap.mNativeBitmap, matrix.native_instance, nativePaint); } private static native void nDrawBitmap(long renderer, long bitmap, long matrix, long paint); @Override public void drawBitmap(Bitmap bitmap, Rect src, Rect dst, Paint paint) { throwIfCannotDraw(bitmap); final long nativePaint = paint == null ? 0 : paint.mNativePaint; int left, top, right, bottom; if (src == null) { left = top = 0; right = bitmap.getWidth(); bottom = bitmap.getHeight(); } else { left = src.left; right = src.right; top = src.top; bottom = src.bottom; } nDrawBitmap(mRenderer, bitmap.mNativeBitmap, left, top, right, bottom, dst.left, dst.top, dst.right, dst.bottom, nativePaint); } @Override public void drawBitmap(Bitmap bitmap, Rect src, RectF dst, Paint paint) { throwIfCannotDraw(bitmap); final long nativePaint = paint == null ? 0 : paint.mNativePaint; float left, top, right, bottom; if (src == null) { left = top = 0; right = bitmap.getWidth(); bottom = bitmap.getHeight(); } else { left = src.left; right = src.right; top = src.top; bottom = src.bottom; } nDrawBitmap(mRenderer, bitmap.mNativeBitmap, left, top, right, bottom, dst.left, dst.top, dst.right, dst.bottom, nativePaint); } private static native void nDrawBitmap(long renderer, long bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, long paint); @Override public void drawBitmap(int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, Paint paint) { if (width < 0) { throw new IllegalArgumentException("width must be >= 0"); } if (height < 0) { throw new IllegalArgumentException("height must be >= 0"); } if (Math.abs(stride) < width) { throw new IllegalArgumentException("abs(stride) must be >= width"); } int lastScanline = offset + (height - 1) * stride; int length = colors.length; if (offset < 0 || (offset + width > length) || lastScanline < 0 || (lastScanline + width > length)) { throw new ArrayIndexOutOfBoundsException(); } final long nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawBitmap(mRenderer, colors, offset, stride, x, y, width, height, hasAlpha, nativePaint); } private static native void nDrawBitmap(long renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, long nativePaint); @Override public void drawBitmap(int[] colors, int offset, int stride, int x, int y, int width, int height, boolean hasAlpha, Paint paint) { drawBitmap(colors, offset, stride, (float) x, (float) y, width, height, hasAlpha, paint); } @Override public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, Paint paint) { throwIfCannotDraw(bitmap); if (meshWidth < 0 || meshHeight < 0 || vertOffset < 0 || colorOffset < 0) { throw new ArrayIndexOutOfBoundsException(); } if (meshWidth == 0 || meshHeight == 0) { return; } final int count = (meshWidth + 1) * (meshHeight + 1); checkRange(verts.length, vertOffset, count * 2); if (colors != null) { checkRange(colors.length, colorOffset, count); } final long nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawBitmapMesh(mRenderer, bitmap.mNativeBitmap, meshWidth, meshHeight, verts, vertOffset, colors, colorOffset, nativePaint); } private static native void nDrawBitmapMesh(long renderer, long bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long paint); @Override public void drawCircle(float cx, float cy, float radius, Paint paint) { nDrawCircle(mRenderer, cx, cy, radius, paint.mNativePaint); } private static native void nDrawCircle(long renderer, float cx, float cy, float radius, long paint); @Override public void drawCircle(CanvasProperty cx, CanvasProperty cy, CanvasProperty radius, CanvasProperty paint) { nDrawCircle(mRenderer, cx.getNativeContainer(), cy.getNativeContainer(), radius.getNativeContainer(), paint.getNativeContainer()); } private static native void nDrawCircle(long renderer, long propCx, long propCy, long propRadius, long propPaint); @Override public void drawRoundRect(CanvasProperty left, CanvasProperty top, CanvasProperty right, CanvasProperty bottom, CanvasProperty rx, CanvasProperty ry, CanvasProperty paint) { nDrawRoundRect(mRenderer, left.getNativeContainer(), top.getNativeContainer(), right.getNativeContainer(), bottom.getNativeContainer(), rx.getNativeContainer(), ry.getNativeContainer(), paint.getNativeContainer()); } private static native void nDrawRoundRect(long renderer, long propLeft, long propTop, long propRight, long propBottom, long propRx, long propRy, long propPaint); @Override public void drawColor(int color) { drawColor(color, PorterDuff.Mode.SRC_OVER); } @Override public void drawColor(int color, PorterDuff.Mode mode) { nDrawColor(mRenderer, color, mode.nativeInt); } private static native void nDrawColor(long renderer, int color, int mode); @Override public void drawLine(float startX, float startY, float stopX, float stopY, Paint paint) { float[] line = getLineStorage(); line[0] = startX; line[1] = startY; line[2] = stopX; line[3] = stopY; drawLines(line, 0, 4, paint); } @Override public void drawLines(float[] pts, int offset, int count, Paint paint) { if (count < 4) return; if ((offset | count) < 0 || offset + count > pts.length) { throw new IllegalArgumentException("The lines array must contain 4 elements per line."); } nDrawLines(mRenderer, pts, offset, count, paint.mNativePaint); } private static native void nDrawLines(long renderer, float[] points, int offset, int count, long paint); @Override public void drawLines(float[] pts, Paint paint) { drawLines(pts, 0, pts.length, paint); } @Override public void drawOval(float left, float top, float right, float bottom, Paint paint) { nDrawOval(mRenderer, left, top, right, bottom, paint.mNativePaint); } private static native void nDrawOval(long renderer, float left, float top, float right, float bottom, long paint); @Override public void drawPaint(Paint paint) { final Rect r = getInternalClipBounds(); nGetClipBounds(mRenderer, r); drawRect(r.left, r.top, r.right, r.bottom, paint); } @Override public void drawPath(Path path, Paint paint) { if (path.isSimplePath) { if (path.rects != null) { nDrawRects(mRenderer, path.rects.mNativeRegion, paint.mNativePaint); } } else { nDrawPath(mRenderer, path.mNativePath, paint.mNativePaint); } } private static native void nDrawPath(long renderer, long path, long paint); private static native void nDrawRects(long renderer, long region, long paint); @Override public void drawPicture(Picture picture) { picture.endRecording(); // TODO: Implement rendering } @Override public void drawPoint(float x, float y, Paint paint) { float[] point = getPointStorage(); point[0] = x; point[1] = y; drawPoints(point, 0, 2, paint); } @Override public void drawPoints(float[] pts, Paint paint) { drawPoints(pts, 0, pts.length, paint); } @Override public void drawPoints(float[] pts, int offset, int count, Paint paint) { if (count < 2) return; nDrawPoints(mRenderer, pts, offset, count, paint.mNativePaint); } private static native void nDrawPoints(long renderer, float[] points, int offset, int count, long paint); // Note: drawPosText just uses implementation in Canvas @Override public void drawRect(float left, float top, float right, float bottom, Paint paint) { if (left == right || top == bottom) return; nDrawRect(mRenderer, left, top, right, bottom, paint.mNativePaint); } private static native void nDrawRect(long renderer, float left, float top, float right, float bottom, long paint); @Override public void drawRect(Rect r, Paint paint) { drawRect(r.left, r.top, r.right, r.bottom, paint); } @Override public void drawRect(RectF r, Paint paint) { drawRect(r.left, r.top, r.right, r.bottom, paint); } @Override public void drawRGB(int r, int g, int b) { drawColor(0xFF000000 | (r & 0xFF) << 16 | (g & 0xFF) << 8 | (b & 0xFF)); } @Override public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, Paint paint) { nDrawRoundRect(mRenderer, left, top, right, bottom, rx, ry, paint.mNativePaint); } private static native void nDrawRoundRect(long renderer, float left, float top, float right, float bottom, float rx, float y, long paint); @Override public void drawText(char[] text, int index, int count, float x, float y, Paint paint) { if ((index | count | (index + count) | (text.length - index - count)) < 0) { throw new IndexOutOfBoundsException(); } nDrawText(mRenderer, text, index, count, x, y, paint.mBidiFlags, paint.mNativePaint, paint.mNativeTypeface); } private static native void nDrawText(long renderer, char[] text, int index, int count, float x, float y, int bidiFlags, long paint, long typeface); @Override public void drawText(CharSequence text, int start, int end, float x, float y, Paint paint) { if ((start | end | (end - start) | (text.length() - end)) < 0) { throw new IndexOutOfBoundsException(); } if (text instanceof String || text instanceof SpannedString || text instanceof SpannableString) { nDrawText(mRenderer, text.toString(), start, end, x, y, paint.mBidiFlags, paint.mNativePaint, paint.mNativeTypeface); } else if (text instanceof GraphicsOperations) { ((GraphicsOperations) text).drawText(this, start, end, x, y, paint); } else { char[] buf = TemporaryBuffer.obtain(end - start); TextUtils.getChars(text, start, end, buf, 0); nDrawText(mRenderer, buf, 0, end - start, x, y, paint.mBidiFlags, paint.mNativePaint, paint.mNativeTypeface); TemporaryBuffer.recycle(buf); } } @Override public void drawText(String text, int start, int end, float x, float y, Paint paint) { if ((start | end | (end - start) | (text.length() - end)) < 0) { throw new IndexOutOfBoundsException(); } nDrawText(mRenderer, text, start, end, x, y, paint.mBidiFlags, paint.mNativePaint, paint.mNativeTypeface); } private static native void nDrawText(long renderer, String text, int start, int end, float x, float y, int bidiFlags, long paint, long typeface); @Override public void drawText(String text, float x, float y, Paint paint) { nDrawText(mRenderer, text, 0, text.length(), x, y, paint.mBidiFlags, paint.mNativePaint, paint.mNativeTypeface); } @Override public void drawTextOnPath(char[] text, int index, int count, Path path, float hOffset, float vOffset, Paint paint) { if (index < 0 || index + count > text.length) { throw new ArrayIndexOutOfBoundsException(); } nDrawTextOnPath(mRenderer, text, index, count, path.mNativePath, hOffset, vOffset, paint.mBidiFlags, paint.mNativePaint, paint.mNativeTypeface); } private static native void nDrawTextOnPath(long renderer, char[] text, int index, int count, long path, float hOffset, float vOffset, int bidiFlags, long nativePaint, long typeface); @Override public void drawTextOnPath(String text, Path path, float hOffset, float vOffset, Paint paint) { if (text.length() == 0) return; nDrawTextOnPath(mRenderer, text, 0, text.length(), path.mNativePath, hOffset, vOffset, paint.mBidiFlags, paint.mNativePaint, paint.mNativeTypeface); } private static native void nDrawTextOnPath(long renderer, String text, int start, int end, long path, float hOffset, float vOffset, int bidiFlags, long nativePaint, long typeface); @Override public void drawTextRun(char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, boolean isRtl, Paint paint) { if ((index | count | text.length - index - count) < 0) { throw new IndexOutOfBoundsException(); } nDrawTextRun(mRenderer, text, index, count, contextIndex, contextCount, x, y, isRtl, paint.mNativePaint, paint.mNativeTypeface); } private static native void nDrawTextRun(long renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, boolean isRtl, long nativePaint, long nativeTypeface); @Override public void drawTextRun(CharSequence text, int start, int end, int contextStart, int contextEnd, float x, float y, boolean isRtl, Paint paint) { if ((start | end | end - start | text.length() - end) < 0) { throw new IndexOutOfBoundsException(); } if (text instanceof String || text instanceof SpannedString || text instanceof SpannableString) { nDrawTextRun(mRenderer, text.toString(), start, end, contextStart, contextEnd, x, y, isRtl, paint.mNativePaint, paint.mNativeTypeface); } else if (text instanceof GraphicsOperations) { ((GraphicsOperations) text).drawTextRun(this, start, end, contextStart, contextEnd, x, y, isRtl, paint); } else { int contextLen = contextEnd - contextStart; int len = end - start; char[] buf = TemporaryBuffer.obtain(contextLen); TextUtils.getChars(text, contextStart, contextEnd, buf, 0); nDrawTextRun(mRenderer, buf, start - contextStart, len, 0, contextLen, x, y, isRtl, paint.mNativePaint, paint.mNativeTypeface); TemporaryBuffer.recycle(buf); } } private static native void nDrawTextRun(long renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, boolean isRtl, long nativePaint, long nativeTypeface); @Override public void drawVertices(VertexMode mode, int vertexCount, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, Paint paint) { // TODO: Implement } }