/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; import android.media.MediaDrmException; import java.lang.ref.WeakReference; import java.util.UUID; import java.util.HashMap; import java.util.List; import android.os.Handler; import android.os.Looper; import android.os.Message; import android.os.Bundle; import android.os.Parcel; import android.util.Log; /** * MediaDrm can be used to obtain keys for decrypting protected media streams, in * conjunction with {@link android.media.MediaCrypto}. The MediaDrm APIs * are designed to support the ISO/IEC 23001-7: Common Encryption standard, but * may also be used to implement other encryption schemes. *

* Encrypted content is prepared using an encryption server and stored in a content * library. The encrypted content is streamed or downloaded from the content library to * client devices via content servers. Licenses to view the content are obtained from * a License Server. *

*

MediaDrm Overview diagram

*

* Keys are requested from the license server using a key request. The key * response is delivered to the client app, which provides the response to the * MediaDrm API. *

* A Provisioning server may be required to distribute device-unique credentials to * the devices. *

* Enforcing requirements related to the number of devices that may play content * simultaneously can be performed either through key renewal or using the secure * stop methods. *

* The following sequence diagram shows the interactions between the objects * involved while playing back encrypted content: *

*

MediaDrm Overview diagram

*

* The app first constructs {@link android.media.MediaExtractor} and * {@link android.media.MediaCodec} objects. It accesses the DRM-scheme-identifying UUID, * typically from metadata in the content, and uses this UUID to construct an instance * of a MediaDrm object that is able to support the DRM scheme required by the content. * Crypto schemes are assigned 16 byte UUIDs. The method {@link #isCryptoSchemeSupported} * can be used to query if a given scheme is supported on the device. *

* The app calls {@link #openSession} to generate a sessionId that will uniquely identify * the session in subsequent interactions. The app next uses the MediaDrm object to * obtain a key request message and send it to the license server, then provide * the server's response to the MediaDrm object. *

* Once the app has a sessionId, it can construct a MediaCrypto object from the UUID and * sessionId. The MediaCrypto object is registered with the MediaCodec in the * {@link MediaCodec.#configure} method to enable the codec to decrypt content. *

* When the app has constructed {@link android.media.MediaExtractor}, * {@link android.media.MediaCodec} and {@link android.media.MediaCrypto} objects, * it proceeds to pull samples from the extractor and queue them into the decoder. For * encrypted content, the samples returned from the extractor remain encrypted, they * are only decrypted when the samples are delivered to the decoder. *

* *

Callbacks

*

Applications should register for informational events in order * to be informed of key state updates during playback or streaming. * Registration for these events is done via a call to * {@link #setOnEventListener}. In order to receive the respective * callback associated with this listener, applications are required to create * MediaDrm objects on a thread with its own Looper running (main UI * thread by default has a Looper running). */ public final class MediaDrm { private final static String TAG = "MediaDrm"; private EventHandler mEventHandler; private OnEventListener mOnEventListener; private int mNativeContext; /** * Query if the given scheme identified by its UUID is supported on * this device. * @param uuid The UUID of the crypto scheme. */ public static final boolean isCryptoSchemeSupported(UUID uuid) { return isCryptoSchemeSupportedNative(getByteArrayFromUUID(uuid)); } private static final byte[] getByteArrayFromUUID(UUID uuid) { long msb = uuid.getMostSignificantBits(); long lsb = uuid.getLeastSignificantBits(); byte[] uuidBytes = new byte[16]; for (int i = 0; i < 8; ++i) { uuidBytes[i] = (byte)(msb >>> (8 * (7 - i))); uuidBytes[8 + i] = (byte)(lsb >>> (8 * (7 - i))); } return uuidBytes; } private static final native boolean isCryptoSchemeSupportedNative(byte[] uuid); /** * Instantiate a MediaDrm object using opaque, crypto scheme specific * data. * @param uuid The UUID of the crypto scheme. */ public MediaDrm(UUID uuid) throws MediaDrmException { Looper looper; if ((looper = Looper.myLooper()) != null) { mEventHandler = new EventHandler(this, looper); } else if ((looper = Looper.getMainLooper()) != null) { mEventHandler = new EventHandler(this, looper); } else { mEventHandler = null; } /* Native setup requires a weak reference to our object. * It's easier to create it here than in C++. */ native_setup(new WeakReference(this), getByteArrayFromUUID(uuid)); } /** * Register a callback to be invoked when an event occurs * * @param listener the callback that will be run */ public void setOnEventListener(OnEventListener listener) { mOnEventListener = listener; } /** * Interface definition for a callback to be invoked when a drm event * occurs */ public interface OnEventListener { /** * Called when an event occurs that requires the app to be notified * * @param md the MediaDrm object on which the event occurred * @param sessionId the DRM session ID on which the event occurred * @param event indicates the event type * @param extra an secondary error code * @param data optional byte array of data that may be associated with the event */ void onEvent(MediaDrm md, byte[] sessionId, int event, int extra, byte[] data); } /** * This event type indicates that the app needs to request a certificate from * the provisioning server. The request message data is obtained using * {@link #getProvisionRequest} */ public static final int EVENT_PROVISION_REQUIRED = 1; /** * This event type indicates that the app needs to request keys from a license * server. The request message data is obtained using {@link #getKeyRequest}. */ public static final int EVENT_KEY_REQUIRED = 2; /** * This event type indicates that the licensed usage duration for keys in a session * has expired. The keys are no longer valid. */ public static final int EVENT_KEY_EXPIRED = 3; /** * This event may indicate some specific vendor-defined condition, see your * DRM provider documentation for details */ public static final int EVENT_VENDOR_DEFINED = 4; private static final int DRM_EVENT = 200; private class EventHandler extends Handler { private MediaDrm mMediaDrm; public EventHandler(MediaDrm md, Looper looper) { super(looper); mMediaDrm = md; } @Override public void handleMessage(Message msg) { if (mMediaDrm.mNativeContext == 0) { Log.w(TAG, "MediaDrm went away with unhandled events"); return; } switch(msg.what) { case DRM_EVENT: Log.i(TAG, "Drm event (" + msg.arg1 + "," + msg.arg2 + ")"); if (mOnEventListener != null) { if (msg.obj != null && msg.obj instanceof Parcel) { Parcel parcel = (Parcel)msg.obj; byte[] sessionId = parcel.createByteArray(); if (sessionId.length == 0) { sessionId = null; } byte[] data = parcel.createByteArray(); if (data.length == 0) { data = null; } mOnEventListener.onEvent(mMediaDrm, sessionId, msg.arg1, msg.arg2, data); } } return; default: Log.e(TAG, "Unknown message type " + msg.what); return; } } } /* * This method is called from native code when an event occurs. This method * just uses the EventHandler system to post the event back to the main app thread. * We use a weak reference to the original MediaPlayer object so that the native * code is safe from the object disappearing from underneath it. (This is * the cookie passed to native_setup().) */ private static void postEventFromNative(Object mediadrm_ref, int eventType, int extra, Object obj) { MediaDrm md = (MediaDrm)((WeakReference)mediadrm_ref).get(); if (md == null) { return; } if (md.mEventHandler != null) { Message m = md.mEventHandler.obtainMessage(DRM_EVENT, eventType, extra, obj); md.mEventHandler.sendMessage(m); } } /** * Open a new session with the MediaDrm object. A session ID is returned. */ public native byte[] openSession(); /** * Close a session on the MediaDrm object that was previously opened * with {@link #openSession}. */ public native void closeSession(byte[] sessionId); /** * This key request type species that the keys will be for online use, they will * not be saved to the device for subsequent use when the device is not connected * to a network. */ public static final int KEY_TYPE_STREAMING = 1; /** * This key request type specifies that the keys will be for offline use, they * will be saved to the device for use when the device is not connected to a network. */ public static final int KEY_TYPE_OFFLINE = 2; /** * This key request type specifies that previously saved offline keys should be released. */ public static final int KEY_TYPE_RELEASE = 3; /** * Contains the opaque data an app uses to request keys from a license server */ public final static class KeyRequest { KeyRequest() {} /** * Get the opaque message data */ public byte[] getData() { return mData; } /** * Get the default URL to use when sending the key request message to a * server, if known. The app may prefer to use a different license * server URL from other sources. */ public String getDefaultUrl() { return mDefaultUrl; } private byte[] mData; private String mDefaultUrl; }; /** * A key request/response exchange occurs between the app and a license server * to obtain or release keys used to decrypt encrypted content. *

* getKeyRequest() is used to obtain an opaque key request byte array that is * delivered to the license server. The opaque key request byte array is returned * in KeyRequest.data. The recommended URL to deliver the key request to is * returned in KeyRequest.defaultUrl. *

* After the app has received the key request response from the server, * it should deliver to the response to the DRM engine plugin using the method * {@link #provideKeyResponse}. * * @param scope may be a sessionId or a keySetId, depending on the specified keyType. * When the keyType is KEY_TYPE_STREAMING or KEY_TYPE_OFFLINE, * scope should be set to the sessionId the keys will be provided to. When the keyType * is KEY_TYPE_RELEASE, scope should be set to the keySetId of the keys * being released. Releasing keys from a device invalidates them for all sessions. * @param init container-specific data, its meaning is interpreted based on the * mime type provided in the mimeType parameter. It could contain, for example, * the content ID, key ID or other data obtained from the content metadata that is * required in generating the key request. init may be null when keyType is * KEY_TYPE_RELEASE. * @param mimeType identifies the mime type of the content * @param keyType specifes the type of the request. The request may be to acquire * keys for streaming or offline content, or to release previously acquired * keys, which are identified by a keySetId. * @param optionalParameters are included in the key request message to * allow a client application to provide additional message parameters to the server. */ public native KeyRequest getKeyRequest(byte[] scope, byte[] init, String mimeType, int keyType, HashMap optionalParameters); /** * A key response is received from the license server by the app, then it is * provided to the DRM engine plugin using provideKeyResponse. The byte array * returned is a keySetId that can be used to later restore the keys to a new * session with the method {@link #restoreKeys}, enabling offline key use. * * @param sessionId the session ID for the DRM session * @param response the byte array response from the server */ public native byte[] provideKeyResponse(byte[] sessionId, byte[] response); /** * Restore persisted offline keys into a new session. keySetId identifies the * keys to load, obtained from a prior call to {@link #provideKeyResponse}. * * @param sessionId the session ID for the DRM session * @param keySetId identifies the saved key set to restore */ public native void restoreKeys(byte[] sessionId, byte[] keySetId); /** * Remove the current keys from a session. * * @param sessionId the session ID for the DRM session */ public native void removeKeys(byte[] sessionId); /** * Request an informative description of the key status for the session. The status is * in the form of {name, value} pairs. Since DRM license policies vary by vendor, * the specific status field names are determined by each DRM vendor. Refer to your * DRM provider documentation for definitions of the field names for a particular * DRM engine plugin. * * @param sessionId the session ID for the DRM session */ public native HashMap queryKeyStatus(byte[] sessionId); /** * Contains the opaque data an app uses to request a certificate from a provisioning * server */ public final static class ProvisionRequest { ProvisionRequest() {} /** * Get the opaque message data */ public byte[] getData() { return mData; } /** * Get the default URL to use when sending the provision request * message to a server, if known. The app may prefer to use a different * provisioning server URL obtained from other sources. */ public String getDefaultUrl() { return mDefaultUrl; } private byte[] mData; private String mDefaultUrl; } /** * A provision request/response exchange occurs between the app and a provisioning * server to retrieve a device certificate. If provisionining is required, the * EVENT_PROVISION_REQUIRED event will be sent to the event handler. * getProvisionRequest is used to obtain the opaque provision request byte array that * should be delivered to the provisioning server. The provision request byte array * is returned in ProvisionRequest.data. The recommended URL to deliver the provision * request to is returned in ProvisionRequest.defaultUrl. */ public native ProvisionRequest getProvisionRequest(); /** * After a provision response is received by the app, it is provided to the DRM * engine plugin using this method. * * @param response the opaque provisioning response byte array to provide to the * DRM engine plugin. */ public native void provideProvisionResponse(byte[] response); /** * A means of enforcing limits on the number of concurrent streams per subscriber * across devices is provided via SecureStop. This is achieved by securely * monitoring the lifetime of sessions. *

* Information from the server related to the current playback session is written * to persistent storage on the device when each MediaCrypto object is created. *

* In the normal case, playback will be completed, the session destroyed and the * Secure Stops will be queried. The app queries secure stops and forwards the * secure stop message to the server which verifies the signature and notifies the * server side database that the session destruction has been confirmed. The persisted * record on the client is only removed after positive confirmation that the server * received the message using releaseSecureStops(). */ public native List getSecureStops(); /** * Process the SecureStop server response message ssRelease. After authenticating * the message, remove the SecureStops identified in the response. * * @param ssRelease the server response indicating which secure stops to release */ public native void releaseSecureStops(byte[] ssRelease); /** * String property name: identifies the maker of the DRM engine plugin */ public static final String PROPERTY_VENDOR = "vendor"; /** * String property name: identifies the version of the DRM engine plugin */ public static final String PROPERTY_VERSION = "version"; /** * String property name: describes the DRM engine plugin */ public static final String PROPERTY_DESCRIPTION = "description"; /** * String property name: a comma-separated list of cipher and mac algorithms * supported by CryptoSession. The list may be empty if the DRM engine * plugin does not support CryptoSession operations. */ public static final String PROPERTY_ALGORITHMS = "algorithms"; /** * Read a DRM engine plugin String property value, given the property name string. *

* Standard fields names are: * {@link #PROPERTY_VENDOR}, {@link #PROPERTY_VERSION}, * {@link #PROPERTY_DESCRIPTION}, {@link #PROPERTY_ALGORITHM} */ public native String getPropertyString(String propertyName); /** * Byte array property name: the device unique identifier is established during * device provisioning and provides a means of uniquely identifying each device. */ public static final String PROPERTY_DEVICE_UNIQUE_ID = "deviceUniqueId"; /** * Read a DRM engine plugin byte array property value, given the property name string. *

* Standard fields names are {@link #PROPERTY_DEVICE_UNIQUE_ID} */ public native byte[] getPropertyByteArray(String propertyName); /** * Set a DRM engine plugin String property value. */ public native void setPropertyString(String propertyName, String value); /** * Set a DRM engine plugin byte array property value. */ public native void setPropertyByteArray(String propertyName, byte[] value); private static final native void setCipherAlgorithmNative(MediaDrm drm, byte[] sessionId, String algorithm); private static final native void setMacAlgorithmNative(MediaDrm drm, byte[] sessionId, String algorithm); private static final native byte[] encryptNative(MediaDrm drm, byte[] sessionId, byte[] keyId, byte[] input, byte[] iv); private static final native byte[] decryptNative(MediaDrm drm, byte[] sessionId, byte[] keyId, byte[] input, byte[] iv); private static final native byte[] signNative(MediaDrm drm, byte[] sessionId, byte[] keyId, byte[] message); private static final native boolean verifyNative(MediaDrm drm, byte[] sessionId, byte[] keyId, byte[] message, byte[] signature); /** * In addition to supporting decryption of DASH Common Encrypted Media, the * MediaDrm APIs provide the ability to securely deliver session keys from * an operator's session key server to a client device, based on the factory-installed * root of trust, and then perform encrypt, decrypt, sign and verify operations * with the session key on arbitrary user data. *

* The CryptoSession class implements generic encrypt/decrypt/sign/verify methods * based on the established session keys. These keys are exchanged using the * getKeyRequest/provideKeyResponse methods. *

* Applications of this capability could include securing various types of * purchased or private content, such as applications, books and other media, * photos or media delivery protocols. *

* Operators can create session key servers that are functionally similar to a * license key server, except that instead of receiving license key requests and * providing encrypted content keys which are used specifically to decrypt A/V media * content, the session key server receives session key requests and provides * encrypted session keys which can be used for general purpose crypto operations. *

* A CryptoSession is obtained using {@link #getCryptoSession} */ public final class CryptoSession { private MediaDrm mDrm; private byte[] mSessionId; CryptoSession(MediaDrm drm, byte[] sessionId, String cipherAlgorithm, String macAlgorithm) { mSessionId = sessionId; mDrm = drm; setCipherAlgorithmNative(drm, sessionId, cipherAlgorithm); setMacAlgorithmNative(drm, sessionId, macAlgorithm); } /** * Encrypt data using the CryptoSession's cipher algorithm * * @param keyid specifies which key to use * @param input the data to encrypt * @param iv the initialization vector to use for the cipher */ public byte[] encrypt(byte[] keyid, byte[] input, byte[] iv) { return encryptNative(mDrm, mSessionId, keyid, input, iv); } /** * Decrypt data using the CryptoSessions's cipher algorithm * * @param keyid specifies which key to use * @param input the data to encrypt * @param iv the initialization vector to use for the cipher */ public byte[] decrypt(byte[] keyid, byte[] input, byte[] iv) { return decryptNative(mDrm, mSessionId, keyid, input, iv); } /** * Sign data using the CryptoSessions's mac algorithm. * * @param keyid specifies which key to use * @param message the data for which a signature is to be computed */ public byte[] sign(byte[] keyid, byte[] message) { return signNative(mDrm, mSessionId, keyid, message); } /** * Verify a signature using the CryptoSessions's mac algorithm. Return true * if the signatures match, false if they do no. * * @param keyid specifies which key to use * @param message the data to verify * @param signature the reference signature which will be compared with the * computed signature */ public boolean verify(byte[] keyid, byte[] message, byte[] signature) { return verifyNative(mDrm, mSessionId, keyid, message, signature); } }; /** * Obtain a CryptoSession object which can be used to encrypt, decrypt, * sign and verify messages or data using the session keys established * for the session using methods {@link #getKeyRequest} and * {@link #provideKeyResponse} using a session key server. * * @param sessionId the session ID for the session containing keys * to be used for encrypt, decrypt, sign and/or verify * @param cipherAlgorithm the algorithm to use for encryption and * decryption ciphers. The algorithm string conforms to JCA Standard * Names for Cipher Transforms and is case insensitive. For example * "AES/CBC/NoPadding". * @param macAlgorithm the algorithm to use for sign and verify * The algorithm string conforms to JCA Standard Names for Mac * Algorithms and is case insensitive. For example "HmacSHA256". *

* The list of supported algorithms for a DRM engine plugin can be obtained * using the method {@link #getPropertyString} with the property name * "algorithms". */ public CryptoSession getCryptoSession(byte[] sessionId, String cipherAlgorithm, String macAlgorithm) { return new CryptoSession(this, sessionId, cipherAlgorithm, macAlgorithm); } @Override protected void finalize() { native_finalize(); } public native final void release(); private static native final void native_init(); private native final void native_setup(Object mediadrm_this, byte[] uuid); private native final void native_finalize(); static { System.loadLibrary("media_jni"); native_init(); } }