/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.test.hwui; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Path; import android.os.Bundle; import android.util.MathUtils; import android.view.View; /** * The point of this test is to ensure that we can cause many paths to be created, drawn, * and destroyed without causing hangs or crashes. This tests the native reference counting * scheme in particular, because we should be able to have the Java-level path finalized * without destroying the underlying native path object until we are done referencing it * in pending DisplayLists. */ public class PathDestructionActivity extends Activity { private static final int MIN_SIZE = 20; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MyView view = new MyView(this); setContentView(view); } private static class MyView extends View { Paint strokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); Paint fillPaint = new Paint(Paint.ANTI_ALIAS_FLAG); Paint fillAndStrokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); private MyView(Context context) { super(context); strokePaint.setStyle(Paint.Style.STROKE); fillPaint.setStyle(Paint.Style.FILL); fillAndStrokePaint.setStyle(Paint.Style.FILL_AND_STROKE); } private Path getRandomPath() { float left, top, right, bottom; left = MathUtils.random(getWidth() - MIN_SIZE); top = MathUtils.random(getHeight() - MIN_SIZE); right = left + MathUtils.random(getWidth() - left); bottom = top + MathUtils.random(getHeight() - top); Path path = new Path(); path.moveTo(left, top); path.lineTo(right, top); path.lineTo(right, bottom); path.lineTo(left, bottom); path.close(); return path; } private int getRandomColor() { int red = MathUtils.random(255); int green = MathUtils.random(255); int blue = MathUtils.random(255); return 0xff000000 | red << 16 | green << 8 | blue; } @Override protected void onDraw(Canvas canvas) { Path path; for (int i = 0; i < 15; ++i) { path = getRandomPath(); strokePaint.setColor(getRandomColor()); canvas.drawPath(path, strokePaint); path = null; path = getRandomPath(); fillPaint.setColor(getRandomColor()); canvas.drawPath(path, fillPaint); path = null; path = getRandomPath(); fillAndStrokePaint.setColor(getRandomColor()); canvas.drawPath(path, fillAndStrokePaint); path = null; } invalidate(); } } }