Searched defs:AttachShader (Results 1 - 14 of 14) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/debug/
H A DGrProgramObj.cpp12 void GrProgramObj::AttachShader(GrShaderObj *shader) { function in class:GrProgramObj
/external/skia/src/gpu/gl/debug/
H A DGrProgramObj.cpp12 void GrProgramObj::AttachShader(GrShaderObj *shader) { function in class:GrProgramObj
/external/chromium_org/gpu/command_buffer/client/
H A Dgles2_implementation_impl_autogen.h16 void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { function in class:GLES2Implementation
20 helper_->AttachShader(program, shader);
H A Dgles2_interface_stub_impl_autogen.h17 void GLES2InterfaceStub::AttachShader(GLuint /* program */, function in class:GLES2InterfaceStub
H A Dgles2_cmd_helper_autogen.h21 void AttachShader(GLuint program, GLuint shader) { function
22 gles2::cmds::AttachShader* c = GetCmdSpace<gles2::cmds::AttachShader>();
H A Dgles2_trace_implementation_impl_autogen.h20 void GLES2TraceImplementation::AttachShader(GLuint program, GLuint shader) { function in class:GLES2TraceImplementation
21 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AttachShader");
22 gl_->AttachShader(program, shader);
/external/chromium_org/gpu/command_buffer/service/
H A Dprogram_manager.cc946 bool Program::AttachShader( function in class:gpu::gles2::Program
/external/chromium_org/mojo/examples/pepper_container_app/
H A Dppb_opengles2_thunk.cc31 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { function in namespace:mojo::examples::__anon8751
1379 &ActiveTexture, &AttachShader,
/external/chromium_org/ppapi/c/
H A Dppb_opengles2.h93 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); member in struct:PPB_OpenGLES2_1_0
552 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); member in struct:PPB_OpenGLES2
/external/chromium_org/ppapi/shared_impl/
H A Dppb_opengles2_shared.cc37 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { function in namespace:ppapi::__anon10171
40 ToGles2Impl(&enter)->AttachShader(program, shader);
1611 &ActiveTexture, &AttachShader,
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp1538 class AttachShader : public Operation class in namespace:deqp::egl::GLES2ThreadTest
1541 AttachShader (SharedPtr<Program> sharder, SharedPtr<Shader> shader, bool useSync, bool serverSync);
1549 AttachShader::AttachShader (SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) function in class:deqp::egl::GLES2ThreadTest::AttachShader
1550 : Operation ("AttachShader", useSync, serverSync)
1565 void AttachShader::exec (tcu::ThreadUtil::Thread& thread)
2743 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::AttachShader(program, shader, m_config.useFenceSync, m_config.serverSync));
3146 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync));
3147 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync));
3234 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(progra
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/external/chromium_org/gpu/command_buffer/common/
H A Dgles2_cmd_format_autogen.h46 struct AttachShader { struct
47 typedef AttachShader ValueType;
74 COMPILE_ASSERT(sizeof(AttachShader) == 12, Sizeof_AttachShader_is_not_12);
75 COMPILE_ASSERT(offsetof(AttachShader, header) == 0,
77 COMPILE_ASSERT(offsetof(AttachShader, program) == 4,
79 COMPILE_ASSERT(offsetof(AttachShader, shader) == 8,
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/glapi/
H A Dglapitemp.h2985 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) function
2988 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
8596 TABLE_ENTRY(AttachShader),
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
H A Dglapi_mapi_tmp.h503 GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader);
4690 GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader) function
11812 STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n"

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