Searched defs:AudioNode (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/chromeos/dbus/
H A Daudio_node.cc13 AudioNode::AudioNode() function in class:chromeos::AudioNode
20 AudioNode::AudioNode(bool is_input, function in class:chromeos::AudioNode
36 std::string AudioNode::ToString() const {
H A Daudio_node.h16 // Structure to hold AudioNode data received from cras.
17 struct CHROMEOS_EXPORT AudioNode { struct in namespace:chromeos
27 AudioNode();
28 AudioNode(bool is_input,
38 typedef std::vector<AudioNode> AudioNodeList;
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
H A DAudioNode.cpp29 #include "modules/webaudio/AudioNode.h"
46 unsigned AudioNode::s_instanceCount = 0;
48 AudioNode::AudioNode(AudioContext* context, float sampleRate) function in class:blink::AudioNode
66 atexit(AudioNode::printNodeCounts);
72 AudioNode::~AudioNode()
77 fprintf(stderr, "%p: %2d: AudioNode::~AudioNode() %d [%d]\n",
82 void AudioNode
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H A DAudioNode.h46 // An AudioNode is the basic building block for handling audio within an AudioContext.
48 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inputs and a single output.
52 class AudioNode : public RefCountedGarbageCollectedWillBeGarbageCollectedFinalized<AudioNode>, public EventTargetWithInlineData { class in namespace:blink
53 DEFINE_EVENT_TARGET_REFCOUNTING_WILL_BE_REMOVED(RefCountedGarbageCollected<AudioNode>);
55 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AudioNode);
59 AudioNode(AudioContext*, float sampleRate);
60 virtual ~AudioNode();
132 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&);
138 // processIfNecessary() is called by our output(s) when the rendering graph needs this AudioNode t
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