Searched defs:CASESHADERTYPE_FRAGMENT (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles2/performance/
H A Des2pShaderOptimizationTests.cpp98 CASESHADERTYPE_FRAGMENT, enumerator in enum:deqp::gles2::Performance::__anon19959::CaseShaderType
108 case CASESHADERTYPE_FRAGMENT: return "mediump";
129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT;
131 const string fragPrec = getShaderPrecision(CASESHADERTYPE_FRAGMENT);
173 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT
881 : caseShaderType == CASESHADERTYPE_FRAGMENT ? "_fragment"
/external/deqp/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp98 CASESHADERTYPE_FRAGMENT, enumerator in enum:deqp::gles3::Performance::__anon20244::CaseShaderType
108 case CASESHADERTYPE_FRAGMENT: return "highp";
129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT;
131 const string fragPrec = getShaderPrecision(CASESHADERTYPE_FRAGMENT);
176 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT
892 : caseShaderType == CASESHADERTYPE_FRAGMENT ? "_fragment"
/external/deqp/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp300 CASESHADERTYPE_FRAGMENT, enumerator in enum:deqp::gles31::Functional::__anon20290::CaseShaderType
795 case CASESHADERTYPE_FRAGMENT: return "fragment";
962 const int vertexTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_FRAGMENT ? numSamplerUniforms : 0;
1190 const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH;

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