/external/skia/include/gpu/ |
H A D | GrDrawEffect.h | 15 * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's 19 class GrDrawEffect { class 21 GrDrawEffect(const GrEffectStage& stage, bool explicitLocalCoords) function in class:GrDrawEffect
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/external/skia/src/effects/ |
H A D | SkLumaColorFilter.cpp | 84 const GrDrawEffect&) 88 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { argument 94 const GrDrawEffect&, 83 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
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H A D | SkAlphaThresholdFilter.cpp | 115 GrGLAlphaThresholdEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 118 const GrDrawEffect&, 125 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 135 GrGLAlphaThresholdEffect::GrGLAlphaThresholdEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 140 const GrDrawEffect&, 188 const GrDrawEffect& drawEffect) { 139 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkColorFilters.cpp | 225 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 230 const GrDrawEffect& drawEffect, 252 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 260 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) SK_OVERRIDE {
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H A D | SkColorMatrixFilter.cpp | 394 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } argument 397 const GrDrawEffect&) 402 const GrDrawEffect&, 432 const GrDrawEffect& drawEffect) SK_OVERRIDE { 396 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
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H A D | SkTableColorFilter.cpp | 269 GLColorTableEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 272 const GrDrawEffect&, 279 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {} 281 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 288 GLColorTableEffect::GLColorTableEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 293 const GrDrawEffect&, 336 GrGLEffect::EffectKey GLColorTableEffect::GenKey(const GrDrawEffect&, const GrGLCaps&) { argument 292 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
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H A D | SkMagnifierImageFilter.cpp | 96 GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 99 const GrDrawEffect&, 106 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 121 const GrDrawEffect&, 174 const GrDrawEffect& drawEffect) { 120 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkPerlinNoiseShader.cpp | 497 const GrDrawEffect& drawEffect); 501 const GrDrawEffect&, 508 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 510 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 645 GrGLPerlinNoise::GrGLPerlinNoise(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) 653 const GrDrawEffect&, 910 GrGLEffect::EffectKey GrGLPerlinNoise::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 936 void GrGLPerlinNoise::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { 652 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkDisplacementMapEffect.cpp | 276 const GrDrawEffect& drawEffect); 280 const GrDrawEffect&, 287 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 289 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 506 const GrDrawEffect& drawEffect) 516 const GrDrawEffect&, 593 const GrDrawEffect& drawEffect) { 604 GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect, 515 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkMatrixConvolutionImageFilter.cpp | 405 const GrDrawEffect& effect); 407 const GrDrawEffect&, 414 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 416 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 436 const GrDrawEffect& drawEffect) 467 const GrDrawEffect&, 540 GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, 550 const GrDrawEffect& drawEffect) { 466 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkMorphologyImageFilter.cpp | 315 GrGLMorphologyEffect (const GrBackendEffectFactory&, const GrDrawEffect&); 318 const GrDrawEffect&, 325 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 327 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 340 const GrDrawEffect& drawEffect) 348 const GrDrawEffect&, 387 GrGLEffect::EffectKey GrGLMorphologyEffect::GenKey(const GrDrawEffect& drawEffect, 396 const GrDrawEffect& drawEffect) { 347 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkBlurMaskFilter.cpp | 601 const GrDrawEffect&); 603 const GrDrawEffect&, 610 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 623 GrGLRectBlurEffect::GrGLRectBlurEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 644 const GrDrawEffect&, 687 const GrDrawEffect& drawEffect) { 963 GrGLRRectBlurEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 966 const GrDrawEffect& drawEffect, 973 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 983 const GrDrawEffect 643 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrSimpleTextureEffect.cpp | 17 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 22 const GrDrawEffect& drawEffect,
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H A D | GrBicubicEffect.cpp | 16 const GrDrawEffect&); 19 const GrDrawEffect&, 26 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 28 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 43 GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 48 const GrDrawEffect& drawEffect, 108 const GrDrawEffect& drawEffect) {
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H A D | GrConvolutionEffect.cpp | 19 GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 22 const GrDrawEffect&, 29 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE; 31 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 49 const GrDrawEffect& drawEffect) 58 const GrDrawEffect&, 106 const GrDrawEffect& drawEffect) { 136 GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, 57 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | GrTextureDomain.cpp | 145 GrGLTextureDomainEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 148 const GrDrawEffect&, 155 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 157 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 165 const GrDrawEffect&) 170 const GrDrawEffect& drawEffect, 184 const GrDrawEffect& drawEffect) { 190 GrGLEffect::EffectKey GrGLTextureDomainEffect::GenKey(const GrDrawEffect& drawEffect, 164 GrGLTextureDomainEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
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/external/skia/src/gpu/gl/ |
H A D | GrGLEffect.h | 22 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) 27 EffectSubclass::EffectSubclass(const GrBackendEffectFactory&, const GrDrawEffect&) 28 The effect held by the GrDrawEffect is guaranteed to be of the type that generated the 34 class GrDrawEffect; 80 const GrDrawEffect& drawEffect, 94 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) {} argument 98 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } argument
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/external/skia/src/effects/gradients/ |
H A D | SkSweepGradient.cpp | 183 const GrDrawEffect&) : INHERITED (factory) { } 187 const GrDrawEffect&, 194 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 260 const GrDrawEffect&, 182 GrGLSweepGradient(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 259 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkLinearGradient.cpp | 456 GrGLLinearGradient(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 462 const GrDrawEffect&, 469 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 540 const GrDrawEffect&, 539 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkRadialGradient.cpp | 467 const GrDrawEffect&) : INHERITED (factory) { } 471 const GrDrawEffect&, 478 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 551 const GrDrawEffect&, 466 GrGLRadialGradient(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 550 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A D | SkTwoPointConicalGradient_gpu.cpp | 137 GLEdge2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); 141 const GrDrawEffect&, 147 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 149 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); 213 const GrDrawEffect& drawEffect) 221 const GrDrawEffect&, 276 const GrDrawEffect& drawEffect) { 297 GrGLEffect::EffectKey GLEdge2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect, 413 GLFocalOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); 417 const GrDrawEffect 220 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument 496 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument 705 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument 954 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument 1189 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument [all...] |
/external/skia/src/gpu/ |
H A D | GrAAConvexPathRenderer.cpp | 530 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 534 const GrDrawEffect& drawEffect, 572 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 576 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {}
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H A D | GrAARectRenderer.cpp | 43 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 47 const GrDrawEffect& drawEffect, 90 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 94 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE {} 161 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 165 const GrDrawEffect& drawEffect, 223 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 227 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE {}
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H A D | GrOvalRenderer.cpp | 94 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 98 const GrDrawEffect& drawEffect, 123 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 129 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {} 205 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 209 const GrDrawEffect& drawEffect, 253 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 259 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE { 343 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 347 const GrDrawEffect [all...] |
/external/skia/src/core/ |
H A D | SkXfermode.cpp | 821 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument 825 const GrDrawEffect& drawEffect, 972 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
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