Searched defs:GrDrawEffect (Results 1 - 25 of 26) sorted by relevance

12

/external/skia/include/gpu/
H A DGrDrawEffect.h15 * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's
19 class GrDrawEffect { class
21 GrDrawEffect(const GrEffectStage& stage, bool explicitLocalCoords) function in class:GrDrawEffect
/external/skia/src/effects/
H A DSkLumaColorFilter.cpp84 const GrDrawEffect&)
88 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { argument
94 const GrDrawEffect&,
83 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
H A DSkAlphaThresholdFilter.cpp115 GrGLAlphaThresholdEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
118 const GrDrawEffect&,
125 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
135 GrGLAlphaThresholdEffect::GrGLAlphaThresholdEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
140 const GrDrawEffect&,
188 const GrDrawEffect& drawEffect) {
139 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkColorFilters.cpp225 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
230 const GrDrawEffect& drawEffect,
252 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
260 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) SK_OVERRIDE {
H A DSkColorMatrixFilter.cpp394 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } argument
397 const GrDrawEffect&)
402 const GrDrawEffect&,
432 const GrDrawEffect& drawEffect) SK_OVERRIDE {
396 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
H A DSkTableColorFilter.cpp269 GLColorTableEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
272 const GrDrawEffect&,
279 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {}
281 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
288 GLColorTableEffect::GLColorTableEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
293 const GrDrawEffect&,
336 GrGLEffect::EffectKey GLColorTableEffect::GenKey(const GrDrawEffect&, const GrGLCaps&) { argument
292 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
H A DSkMagnifierImageFilter.cpp96 GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
99 const GrDrawEffect&,
106 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
121 const GrDrawEffect&,
174 const GrDrawEffect& drawEffect) {
120 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkPerlinNoiseShader.cpp497 const GrDrawEffect& drawEffect);
501 const GrDrawEffect&,
508 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
510 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
645 GrGLPerlinNoise::GrGLPerlinNoise(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect)
653 const GrDrawEffect&,
910 GrGLEffect::EffectKey GrGLPerlinNoise::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
936 void GrGLPerlinNoise::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
652 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkDisplacementMapEffect.cpp276 const GrDrawEffect& drawEffect);
280 const GrDrawEffect&,
287 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
289 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
506 const GrDrawEffect& drawEffect)
516 const GrDrawEffect&,
593 const GrDrawEffect& drawEffect) {
604 GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect,
515 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkMatrixConvolutionImageFilter.cpp405 const GrDrawEffect& effect);
407 const GrDrawEffect&,
414 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
416 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
436 const GrDrawEffect& drawEffect)
467 const GrDrawEffect&,
540 GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect,
550 const GrDrawEffect& drawEffect) {
466 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkMorphologyImageFilter.cpp315 GrGLMorphologyEffect (const GrBackendEffectFactory&, const GrDrawEffect&);
318 const GrDrawEffect&,
325 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
327 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
340 const GrDrawEffect& drawEffect)
348 const GrDrawEffect&,
387 GrGLEffect::EffectKey GrGLMorphologyEffect::GenKey(const GrDrawEffect& drawEffect,
396 const GrDrawEffect& drawEffect) {
347 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkBlurMaskFilter.cpp601 const GrDrawEffect&);
603 const GrDrawEffect&,
610 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
623 GrGLRectBlurEffect::GrGLRectBlurEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
644 const GrDrawEffect&,
687 const GrDrawEffect& drawEffect) {
963 GrGLRRectBlurEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
966 const GrDrawEffect& drawEffect,
973 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
983 const GrDrawEffect
643 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
[all...]
/external/skia/src/gpu/effects/
H A DGrSimpleTextureEffect.cpp17 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
22 const GrDrawEffect& drawEffect,
H A DGrBicubicEffect.cpp16 const GrDrawEffect&);
19 const GrDrawEffect&,
26 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
28 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
43 GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
48 const GrDrawEffect& drawEffect,
108 const GrDrawEffect& drawEffect) {
H A DGrConvolutionEffect.cpp19 GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
22 const GrDrawEffect&,
29 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE;
31 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
49 const GrDrawEffect& drawEffect)
58 const GrDrawEffect&,
106 const GrDrawEffect& drawEffect) {
136 GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffect,
57 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DGrTextureDomain.cpp145 GrGLTextureDomainEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
148 const GrDrawEffect&,
155 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
157 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
165 const GrDrawEffect&)
170 const GrDrawEffect& drawEffect,
184 const GrDrawEffect& drawEffect) {
190 GrGLEffect::EffectKey GrGLTextureDomainEffect::GenKey(const GrDrawEffect& drawEffect,
164 GrGLTextureDomainEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
/external/skia/src/gpu/gl/
H A DGrGLEffect.h22 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&)
27 EffectSubclass::EffectSubclass(const GrBackendEffectFactory&, const GrDrawEffect&)
28 The effect held by the GrDrawEffect is guaranteed to be of the type that generated the
34 class GrDrawEffect;
80 const GrDrawEffect& drawEffect,
94 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) {} argument
98 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } argument
/external/skia/src/effects/gradients/
H A DSkSweepGradient.cpp183 const GrDrawEffect&) : INHERITED (factory) { }
187 const GrDrawEffect&,
194 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
260 const GrDrawEffect&,
182 GrGLSweepGradient(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
259 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkLinearGradient.cpp456 GrGLLinearGradient(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
462 const GrDrawEffect&,
469 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
540 const GrDrawEffect&,
539 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkRadialGradient.cpp467 const GrDrawEffect&) : INHERITED (factory) { }
471 const GrDrawEffect&,
478 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
551 const GrDrawEffect&,
466 GrGLRadialGradient(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
550 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkTwoPointConicalGradient_gpu.cpp137 GLEdge2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&);
141 const GrDrawEffect&,
147 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
149 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps);
213 const GrDrawEffect& drawEffect)
221 const GrDrawEffect&,
276 const GrDrawEffect& drawEffect) {
297 GrGLEffect::EffectKey GLEdge2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect,
413 GLFocalOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&);
417 const GrDrawEffect
220 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
496 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
705 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
954 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
1189 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect&, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
[all...]
/external/skia/src/gpu/
H A DGrAAConvexPathRenderer.cpp530 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
534 const GrDrawEffect& drawEffect,
572 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
576 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {}
H A DGrAARectRenderer.cpp43 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
47 const GrDrawEffect& drawEffect,
90 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
94 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE {}
161 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
165 const GrDrawEffect& drawEffect,
223 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
227 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE {}
H A DGrOvalRenderer.cpp94 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
98 const GrDrawEffect& drawEffect,
123 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
129 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {}
205 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
209 const GrDrawEffect& drawEffect,
253 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
259 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {
343 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
347 const GrDrawEffect
[all...]
/external/skia/src/core/
H A DSkXfermode.cpp821 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) argument
825 const GrDrawEffect& drawEffect,
972 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {

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