Searched defs:GrTextureDomain (Results 1 - 4 of 4) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrTextureDomain.h | 24 class GrTextureDomain { class 42 static const GrTextureDomain& IgnoredDomain() { 44 static const GrTextureDomain gDomain(gDummyRect, kIgnore_Mode); 52 GrTextureDomain(const SkRect& domain, Mode, int index = -1); 71 bool operator== (const GrTextureDomain& that) const { 76 * A GrGLProcessor subclass that corresponds to a GrProcessor subclass that uses GrTextureDomain 99 const GrTextureDomain& textureDomain, 109 void setData(const GrGLProgramDataManager& pdman, const GrTextureDomain& textureDomain, 120 static uint32_t DomainKey(const GrTextureDomain& domain) { 143 * A basic texture effect that uses GrTextureDomain [all...] |
H A D | GrTextureDomain.cpp | 9 #include "GrTextureDomain.h" 16 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) function in class:GrTextureDomain 43 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder, 44 const GrTextureDomain& textureDomain, 139 void GrTextureDomain::GLDomain::setData(const GrGLProgramDataManager& pdman, 140 const GrTextureDomain& textureDomain, 185 GrTextureDomain::GLDomain fGLDomain; 202 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); 212 const GrTextureDomain [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrTextureDomain.h | 23 class GrTextureDomain { class 34 static const GrTextureDomain& IgnoredDomain() { 36 static const GrTextureDomain gDomain(gDummyRect, kIgnore_Mode); 44 GrTextureDomain(const SkRect& domain, Mode, int index = -1); 63 bool operator== (const GrTextureDomain& that) const { 68 * A GrGLEffect subclass that corresponds to a GrEffect subclass that uses GrTextureDomain 90 const GrTextureDomain& textureDomain, 100 void setData(const GrGLUniformManager& uman, const GrTextureDomain& textureDomain, 111 static GrGLEffect::EffectKey DomainKey(const GrTextureDomain& domain) { 134 * A basic texture effect that uses GrTextureDomain [all...] |
H A D | GrTextureDomain.cpp | 8 #include "GrTextureDomain.h" 15 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) function in class:GrTextureDomain 42 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder, 43 const GrTextureDomain& textureDomain, 78 SkASSERT(GrTextureDomain::kDecal_Mode == textureDomain.mode()); 114 void GrTextureDomain::GLDomain::setData(const GrGLUniformManager& uman, 115 const GrTextureDomain& textureDomain, 160 GrTextureDomain::GLDomain fGLDomain; 177 const GrTextureDomain [all...] |
Completed in 126 milliseconds