Searched defs:GrTextureDomain (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/effects/
H A DGrTextureDomain.h24 class GrTextureDomain { class
42 static const GrTextureDomain& IgnoredDomain() {
44 static const GrTextureDomain gDomain(gDummyRect, kIgnore_Mode);
52 GrTextureDomain(const SkRect& domain, Mode, int index = -1);
71 bool operator== (const GrTextureDomain& that) const {
76 * A GrGLProcessor subclass that corresponds to a GrProcessor subclass that uses GrTextureDomain
99 const GrTextureDomain& textureDomain,
109 void setData(const GrGLProgramDataManager& pdman, const GrTextureDomain& textureDomain,
120 static uint32_t DomainKey(const GrTextureDomain& domain) {
143 * A basic texture effect that uses GrTextureDomain
[all...]
H A DGrTextureDomain.cpp9 #include "GrTextureDomain.h"
16 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) function in class:GrTextureDomain
43 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder,
44 const GrTextureDomain& textureDomain,
139 void GrTextureDomain::GLDomain::setData(const GrGLProgramDataManager& pdman,
140 const GrTextureDomain& textureDomain,
185 GrTextureDomain::GLDomain fGLDomain;
202 const GrTextureDomain& domain = textureDomainEffect.textureDomain();
212 const GrTextureDomain
[all...]
/external/skia/src/gpu/effects/
H A DGrTextureDomain.h23 class GrTextureDomain { class
34 static const GrTextureDomain& IgnoredDomain() {
36 static const GrTextureDomain gDomain(gDummyRect, kIgnore_Mode);
44 GrTextureDomain(const SkRect& domain, Mode, int index = -1);
63 bool operator== (const GrTextureDomain& that) const {
68 * A GrGLEffect subclass that corresponds to a GrEffect subclass that uses GrTextureDomain
90 const GrTextureDomain& textureDomain,
100 void setData(const GrGLUniformManager& uman, const GrTextureDomain& textureDomain,
111 static GrGLEffect::EffectKey DomainKey(const GrTextureDomain& domain) {
134 * A basic texture effect that uses GrTextureDomain
[all...]
H A DGrTextureDomain.cpp8 #include "GrTextureDomain.h"
15 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) function in class:GrTextureDomain
42 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder,
43 const GrTextureDomain& textureDomain,
78 SkASSERT(GrTextureDomain::kDecal_Mode == textureDomain.mode());
114 void GrTextureDomain::GLDomain::setData(const GrGLUniformManager& uman,
115 const GrTextureDomain& textureDomain,
160 GrTextureDomain::GLDomain fGLDomain;
177 const GrTextureDomain
[all...]

Completed in 126 milliseconds