Searched defs:LState (Results 1 - 2 of 2) sorted by relevance

/external/clang/lib/StaticAnalyzer/Checkers/
H A DPthreadLockChecker.cpp140 if (const LockState *LState = state->get<LockMap>(lockR)) {
141 if (LState->isLocked()) {
154 } else if (LState->isDestroyed()) {
203 if (const LockState *LState = state->get<LockMap>(lockR)) {
204 if (LState->isUnlocked()) {
217 } else if (LState->isDestroyed()) {
261 const LockState *LState = State->get<LockMap>(LockR); local
262 if (!LState || LState->isUnlocked()) {
270 if (LState
296 const struct LockState *LState = State->get<LockMap>(LockR); local
[all...]
/external/clang/lib/Analysis/
H A DConsumed.cpp973 ConsumedState LState = LTest.Var ? ThenStates->getState(LTest.Var) : CS_None, local
978 if (LState == CS_Unknown) {
981 } else if (LState == invertConsumedUnconsumed(LTest.TestsFor)) {
984 } else if (LState == LTest.TestsFor && isKnownState(RState)) {
992 if (LState == CS_Unknown) {
996 } else if (LState == LTest.TestsFor) {
999 } else if (LState == invertConsumedUnconsumed(LTest.TestsFor) &&

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