Searched defs:Layer (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Layer.cpp | 23 #include "Layer.h" 31 ATRACE_FORMAT("%s HW Layer DisplayList %s %ux%u", \ 39 Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight) function in class:android::uirenderer::Layer 71 Layer::~Layer() { 86 void Layer::onGlContextLost() { 91 uint32_t Layer::computeIdealWidth(uint32_t layerWidth) { 95 uint32_t Layer::computeIdealHeight(uint32_t layerHeight) { 99 void Layer [all...] |
H A D | Layer.h | 55 class Layer : public VirtualLightRefBase { class in namespace:android::uirenderer 73 Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight); 74 ~Layer(); 434 }; // struct Layer
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.h | 65 * Layer is first referenced. 70 class Layer : public SurfaceFlingerConsumer::ContentsChangedListener { class in namespace:android 80 // Layer serial number. This gives layers an explicit ordering, so we 121 Layer(SurfaceFlinger* flinger, const sp<Client>& client, 124 virtual ~Layer(); 155 virtual const char* getTypeId() const { return "Layer"; } 164 virtual bool isOpaque(const Layer::State& s) const; 325 wp<Layer> mLayer; 329 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer);
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H A D | Layer.cpp | 43 #include "Layer.h" 57 int32_t Layer::sSequence = 1; 59 Layer::Layer(SurfaceFlinger* flinger, const sp<Client>& client, function in class:android::Layer 120 void Layer::onFirstRef() { 142 Layer::~Layer() { 155 void Layer::onLayerDisplayed(const sp<const DisplayDevice>& /* hw */, 163 void Layer::onFrameAvailable(const BufferItem& item) { 174 void Layer [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | GcSnapshot.java | 56 * a list of Graphics2D for each layers. The class actually maintains a list of {@link Layer} 58 * ({@link Layer#getGraphics()}) is configured only for the new snapshot. 66 private final ArrayList<Layer> mLayers = new ArrayList<Layer>(); 79 private final Layer mLocalLayer; 92 private static class Layer { class in class:GcSnapshot 111 Layer(Graphics2D graphics, Bitmap_Delegate bitmap) { method in class:GcSnapshot.Layer 121 * {@link Layer#Layer(Graphics2D, Bitmap_Delegate)} should be used. 127 Layer(Graphics2 method in class:GcSnapshot.Layer [all...] |
/frameworks/native/cmds/flatland/ |
H A D | Main.cpp | 283 class Layer { class 287 Layer() : function in class:Layer 583 Layer mLayers[MAX_NUM_LAYERS];
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