Searched defs:Load (Results 1 - 7 of 7) sorted by relevance
/art/runtime/ |
H A D | memory_region.h | 47 template<typename T> T Load(uintptr_t offset) const { function in class:art::MemoryRegion 59 // Load a single bit in the region. The bit at offset 0 is the least
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H A D | elf_file.cc | 727 // Even if we Load(), it doesn't bring in all the sections. 778 // otherwise it will be wrongly 0 if ::Load has not yet been called. 1042 bool ElfFile::Load(bool executable, std::string* error_msg) { function in class:art::ElfFile 1142 // FindDynamicSymbolAddress returns the wrong values until Load is called.
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/art/compiler/utils/arm64/ |
H A D | assembler_arm64.cc | 195 // Load routines. 256 void Arm64Assembler::Load(Arm64ManagedRegister dest, Register base, function in class:art::arm64::Arm64Assembler 279 void Arm64Assembler::Load(ManagedRegister m_dst, FrameOffset src, size_t size) { function in class:art::arm64::Arm64Assembler 280 return Load(m_dst.AsArm64(), SP, src.Int32Value(), size); 284 return Load(m_dst.AsArm64(), ETR, src.Int32Value(), size);
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/art/compiler/utils/ |
H A D | assembler.h | 186 template<typename T> T Load(size_t position) { function in class:art::AssemblerBuffer 408 // Load routines 409 virtual void Load(ManagedRegister dest, FrameOffset src, size_t size) = 0;
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/art/compiler/utils/mips/ |
H A D | assembler_mips.cc | 153 int32_t next = buffer_.Load<int32_t>(position); 669 void MipsAssembler::Load(ManagedRegister mdest, FrameOffset src, size_t size) { function in class:art::mips::MipsAssembler
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/art/compiler/utils/x86/ |
H A D | assembler_x86.cc | 1316 int next = buffer_.Load<int32_t>(position); 1520 void X86Assembler::Load(ManagedRegister mdest, FrameOffset src, size_t size) { function in class:art::x86::X86Assembler 1674 Load(scratch, fr_offs, 4); 1683 Load(scratch, src, 4); 1685 Load(scratch, FrameOffset(src.Int32Value() + 4), 4); 1688 Load(scratch, src, size);
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/art/compiler/utils/x86_64/ |
H A D | assembler_x86_64.cc | 1512 int next = buffer_.Load<int32_t>(position); 1879 void X86_64Assembler::Load(ManagedRegister mdest, FrameOffset src, size_t size) { function in class:art::x86_64::X86_64Assembler 2033 Load(scratch, fr_offs, 8); 2042 Load(scratch, src, 4); 2044 Load(scratch, FrameOffset(src.Int32Value() + 4), 4); 2047 Load(scratch, src, size);
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