Searched defs:RenderText (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderText.h38 class RenderText : public RenderObject { class in namespace:blink
43 RenderText(Node*, PassRefPtr<StringImpl>);
45 virtual ~RenderText();
167 // Make length() private so that callers that have a RenderText*
186 // The parent invalidates for RenderText, so RenderText does nothing.
216 inline UChar RenderText::uncheckedCharacterAt(unsigned i) const
222 inline UChar RenderText::characterAt(unsigned i) const
230 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderText, isText());
233 inline void RenderText
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H A DRenderText.cpp26 #include "core/rendering/RenderText.h"
65 COMPILE_ASSERT(sizeof(RenderText) == sizeof(SameSizeAsRenderText), RenderText_should_stay_small);
68 typedef HashMap<RenderText*, SecureTextTimer*> SecureTextTimerMap;
73 SecureTextTimer(RenderText* renderText)
95 RenderText* m_renderText;
139 RenderText::RenderText(Node* node, PassRefPtr<StringImpl> str) function in class:blink::RenderText
154 // FIXME: Some clients of RenderText (and subclasses) pass Document as node to create anonymous renderer.
168 RenderText::~RenderText()
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/external/chromium_org/tools/traceline/svgui/
H A Dtraceline.js279 Traceline.prototype.RenderText =
/external/chromium_org/ui/gfx/
H A Drender_text.h184 // RenderText represents an abstract model of styled text and its corresponding
188 class GFX_EXPORT RenderText { class in namespace:gfx
190 virtual ~RenderText();
192 // Creates a platform-specific or cross-platform RenderText instance.
193 static RenderText* CreateInstance();
333 // RenderText.
433 RenderText();
445 // We'd like a RenderText to show the text always on the same baseline
585 // Creates a platform-specific RenderText instance.
586 static RenderText* CreateNativeInstanc
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H A Drender_text.cc392 RenderText::~RenderText() {
395 RenderText* RenderText::CreateInstance() {
408 void RenderText::SetText(const base::string16& text) {
438 void RenderText::SetHorizontalAlignment(HorizontalAlignment alignment) {
446 void RenderText::SetFontList(const FontList& font_list) {
457 void RenderText::SetCursorEnabled(bool cursor_enabled) {
462 void RenderText::ToggleInsertMode() {
467 void RenderText
890 RenderText::RenderText() function in class:gfx::RenderText
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