Searched defs:RoundedRect (Results 1 - 3 of 3) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
H A D | RoundedRect.h | 38 class PLATFORM_EXPORT RoundedRect { class in namespace:blink 78 explicit RoundedRect(const IntRect&, const Radii& = Radii()); 79 RoundedRect(int x, int y, int width, int height); 80 RoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight); 114 inline bool operator==(const RoundedRect::Radii& a, const RoundedRect::Radii& b) 119 inline bool operator!=(const RoundedRect::Radii& a, const RoundedRect::Radii& b) 124 inline bool operator==(const RoundedRect& a, const RoundedRect [all...] |
H A D | RoundedRect.cpp | 29 #include "platform/geometry/RoundedRect.h" 36 bool RoundedRect::Radii::isZero() const 41 void RoundedRect::Radii::scale(float factor) 62 void RoundedRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth) 82 void RoundedRect::inflateWithRadii(int size) 97 void RoundedRect::Radii::includeLogicalEdges(const RoundedRect::Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) 116 void RoundedRect::Radii::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge) 135 RoundedRect::RoundedRect(in function in class:blink::RoundedRect 140 RoundedRect::RoundedRect(const IntRect& rect, const Radii& radii) function in class:blink::RoundedRect 146 RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight) function in class:blink::RoundedRect [all...] |
/external/chromium_org/third_party/WebKit/Source/core/paint/ |
H A D | BoxPainter.cpp | 64 RoundedRect border = style->getRoundedBorderFor(paintRect); 218 RoundedRect BoxPainter::getBackgroundRoundedRect(RenderObject& obj, const LayoutRect& borderRect, InlineFlowBox* box, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, 221 RoundedRect border = obj.style()->getRoundedBorderFor(borderRect, includeLogicalLeftEdge, includeLogicalRightEdge); 223 RoundedRect segmentBorder = obj.style()->getRoundedBorderFor(LayoutRect(0, 0, inlineBoxWidth, inlineBoxHeight), includeLogicalLeftEdge, includeLogicalRightEdge); 230 RoundedRect BoxPainter::backgroundRoundedRectAdjustedForBleedAvoidance(RenderObject& obj, GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) 242 void BoxPainter::clipRoundedInnerRect(GraphicsContext * context, const LayoutRect& rect, const RoundedRect& clipRect) 250 RoundedRect::Radii topCornerRadii; 252 context->clipRoundedRect(RoundedRect(topCorner, topCornerRadii)); 255 RoundedRect::Radii bottomCornerRadii; 257 context->clipRoundedRect(RoundedRect(bottomCorne 1241 calculateAdjustedInnerBorder(const RoundedRect&innerBorder, BoxSide side) argument [all...] |
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