Searched defs:ShaderMatrixCase (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderMatrixTests.cpp739 class ShaderMatrixCase : public ShaderRenderCase class in namespace:deqp::gles2::Functional
742 ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase);
743 ~ShaderMatrixCase (void);
757 ShaderMatrixCase::ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase) function in class:deqp::gles2::Functional::ShaderMatrixCase
765 ShaderMatrixCase::~ShaderMatrixCase (void)
769 void ShaderMatrixCase::init (void)
1024 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName)
1045 void ShaderMatrixCase
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/external/deqp/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp1383 class ShaderMatrixCase : public ShaderRenderCase class in namespace:deqp::gles3::Functional
1386 ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase);
1387 ~ShaderMatrixCase (void);
1402 ShaderMatrixCase::ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase) function in class:deqp::gles3::Functional::ShaderMatrixCase
1411 ShaderMatrixCase::~ShaderMatrixCase (void)
1415 void ShaderMatrixCase::init (void)
1716 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName)
1743 void ShaderMatrixCase
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