Searched defs:Texture1D (Results 1 - 4 of 4) sorted by relevance

/external/deqp/framework/opengl/
H A DgluTexture.hpp42 class Texture1D class in namespace:glu
45 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
46 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
47 ~Texture1D (void);
49 tcu::Texture1D& getRefTexture (void) { return m_refTexture; }
50 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; }
56 Texture1D (const Texture1D& other); // Not allowed!
57 Texture1D& operator= (const Texture1D
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H A DgluTexture.cpp50 // Texture1D
52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) function in class:glu::Texture1D
63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) function in class:glu::Texture1D
74 Texture1D::~Texture1D (void)
80 void Texture1D::upload (void)
/external/deqp/framework/common/
H A DtcuTexture.hpp558 class Texture1D : private TextureLevelPyramid class in namespace:tcu
561 Texture1D (const TextureFormat& format, int width);
562 Texture1D (const Texture1D& other);
563 ~Texture1D (void);
580 Texture1D& operator= (const Texture1D& other);
589 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const
594 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp136 class Texture1D : public Texture class in namespace:sglr::rc
139 Texture1D (deUint32 name = 0);
140 virtual ~Texture1D (void);
796 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
821 rc::Texture1D* tex1DBinding;
828 rc::Texture1D default1DTex;
883 rc::Texture1D m_emptyTex1D;

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