Searched defs:Texture1D (Results 1 - 4 of 4) sorted by relevance
/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 42 class Texture1D class in namespace:glu 45 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width); 46 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 47 ~Texture1D (void); 49 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } 50 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } 56 Texture1D (const Texture1D& other); // Not allowed! 57 Texture1D& operator= (const Texture1D [all...] |
H A D | gluTexture.cpp | 50 // Texture1D 52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) function in class:glu::Texture1D 63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) function in class:glu::Texture1D 74 Texture1D::~Texture1D (void) 80 void Texture1D::upload (void)
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/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 558 class Texture1D : private TextureLevelPyramid class in namespace:tcu 561 Texture1D (const TextureFormat& format, int width); 562 Texture1D (const Texture1D& other); 563 ~Texture1D (void); 580 Texture1D& operator= (const Texture1D& other); 589 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const 594 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 136 class Texture1D : public Texture class in namespace:sglr::rc 139 Texture1D (deUint32 name = 0); 140 virtual ~Texture1D (void); 796 void setTex1DBinding (int unit, rc::Texture1D* tex1D); 821 rc::Texture1D* tex1DBinding; 828 rc::Texture1D default1DTex; 883 rc::Texture1D m_emptyTex1D;
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