Searched defs:Texture3D (Results 1 - 7 of 7) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
H A DTexture.h183 class Texture3D : public Texture class in namespace:gl
186 Texture3D(rx::TextureImpl *impl, GLuint id);
188 virtual ~Texture3D();
207 DISALLOW_COPY_AND_ASSIGN(Texture3D);
H A DTexture.cpp693 Texture3D::Texture3D(rx::TextureImpl *impl, GLuint id) function in class:gl::Texture3D
698 Texture3D::~Texture3D()
702 GLsizei Texture3D::getWidth(GLint level) const
707 GLsizei Texture3D::getHeight(GLint level) const
712 GLsizei Texture3D::getDepth(GLint level) const
717 GLenum Texture3D::getInternalFormat(GLint level) const
722 GLenum Texture3D::getActualFormat(GLint level) const
727 bool Texture3D
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/external/deqp/framework/opengl/
H A DgluTexture.hpp202 class Texture3D class in namespace:glu
205 Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth);
206 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth);
207 ~Texture3D (void);
211 tcu::Texture3D& getRefTexture (void) { return m_refTexture; }
212 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; }
216 Texture3D (const Texture3D& other); // Not allowed!
217 Texture3D& operator= (const Texture3D
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H A DgluTexture.cpp569 // Texture3D
571 Texture3D::Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth) function in class:glu::Texture3D
583 Texture3D::Texture3D (const RenderContext& context, deUint32 sizedFormat, int width, int height, int depth) function in class:glu::Texture3D
595 Texture3D::~Texture3D (void)
601 void Texture3D::upload (void)
/external/deqp/modules/glshared/
H A DglsFboUtil.hpp294 struct Texture3D : public TextureLayered struct in namespace:deqp::gls::FboUtil::config
/external/deqp/framework/common/
H A DtcuTexture.hpp975 class Texture3D : private TextureLevelPyramid class in namespace:tcu
978 Texture3D (const TextureFormat& format, int width, int height, int depth);
979 Texture3D (const Texture3D& other);
980 ~Texture3D (void);
997 Texture3D& operator= (const Texture3D& other);
1008 inline Vec4 Texture3D::sample (const Sampler& sampler, float s, float t, float r, float lod) const
1013 inline Vec4 Texture3D::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset) const
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp239 class Texture3D : public Texture class in namespace:sglr::rc
242 Texture3D (deUint32 name = 0);
243 virtual ~Texture3D (void);
800 void setTex3DBinding (int unit, rc::Texture3D* tex3D);
825 rc::Texture3D* tex3DBinding;
832 rc::Texture3D default3DTex;
887 rc::Texture3D m_emptyTex3D;

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