Searched defs:TextureManager (Results 1 - 4 of 4) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.hpp | 61 class TextureManager class in namespace:deqp::gls 64 TextureManager (void); 65 ~TextureManager (void); 106 TextureManager m_texManager;
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H A D | glsRandomShaderCase.cpp | 80 TextureManager::TextureManager (void) function in class:deqp::gls::TextureManager 84 TextureManager::~TextureManager (void) 88 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) 93 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) 98 inline vector<pair<int, const glu::Texture2D*> > TextureManager::getBindings2D (void) const 106 inline vector<pair<int, const glu::TextureCube*> > TextureManager::getBindingsCube (void) const
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | texture_manager.cc | 24 TextureManager::DestructionObserver::DestructionObserver() {} 26 TextureManager::DestructionObserver::~DestructionObserver() {} 28 TextureManager::~TextureManager() { 44 void TextureManager::Destroy(bool have_context) { 255 TextureManager::ComputeMipMapCount(target_, width, height, depth); 351 int levels_needed = TextureManager::ComputeMipMapCount( 659 int levels_needed = TextureManager::ComputeMipMapCount( 724 int levels_needed = TextureManager::ComputeMipMapCount( 841 TextureRef::TextureRef(TextureManager* manage 866 TextureManager::TextureManager(MemoryTracker* memory_tracker, function in class:gpu::gles2::TextureManager [all...] |
H A D | texture_manager.h | 33 class TextureManager; 171 friend class TextureManager; 402 TextureRef(TextureManager* manager, GLuint client_id, Texture* texture); 403 static scoped_refptr<TextureRef> Create(TextureManager* manager, 419 friend class TextureManager; 422 const TextureManager* manager() const { return manager_; } 423 TextureManager* manager() { return manager_; } 426 TextureManager* manager_; 435 // TextureManager. 461 class GPU_EXPORT TextureManager { class in namespace:gpu::gles2 [all...] |
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