Searched defs:accessRenderTarget (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/skia/include/core/
H A DSkDevice.h84 virtual GrRenderTarget* accessRenderTarget() { return NULL; } function in class:SkBaseDevice
/external/chromium_org/third_party/skia/src/gpu/
H A DSkGpuDevice.cpp301 GrRenderTarget* SkGpuDevice::accessRenderTarget() { function in class:SkGpuDevice
1494 GrRenderTarget* devRT = dev->accessRenderTarget();
/external/skia/src/gpu/
H A DSkGpuDevice.cpp337 GrRenderTarget* SkGpuDevice::accessRenderTarget() { function in class:SkGpuDevice
1523 GrRenderTarget* devRT = dev->accessRenderTarget();
/external/chromium_org/third_party/skia/src/utils/
H A DSkDeferredCanvas.cpp160 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
422 GrRenderTarget* SkDeferredDevice::accessRenderTarget() { function in class:SkDeferredDevice
424 return immediateDevice()->accessRenderTarget();
/external/skia/src/utils/
H A DSkDeferredCanvas.cpp162 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
430 GrRenderTarget* SkDeferredDevice::accessRenderTarget() { function in class:SkDeferredDevice
432 return immediateDevice()->accessRenderTarget();

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