Searched defs:activeDuration (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/animation/
H A DAnimationNode.cpp108 const double activeDuration = this->activeDurationInternal(); local
110 const Phase currentPhase = calculatePhase(activeDuration, localTime, m_timing);
113 const double activeTime = calculateActiveTime(activeDuration, resolvedFillMode(m_timing.fillMode, isAnimation()), localTime, parentPhase, currentPhase, m_timing);
120 const double scaledActiveTime = calculateScaledActiveTime(activeDuration, activeTime, startOffset, m_timing);
128 if (activeDuration - activeTime < timeToNextIteration)
H A DTimingCalculations.h48 static inline AnimationNode::Phase calculatePhase(double activeDuration, double localTime, const Timing& specified) argument
50 ASSERT(activeDuration >= 0);
55 if (localTime >= specified.startDelay + activeDuration)
75 static inline double calculateActiveTime(double activeDuration, Timing::FillMode fillMode, double localTime, AnimationNode::Phase parentPhase, AnimationNode::Phase phase, const Timing& specified) argument
77 ASSERT(activeDuration >= 0);
78 ASSERT(phase == calculatePhase(activeDuration, localTime, specified));
91 return activeDuration;
102 static inline double calculateScaledActiveTime(double activeDuration, double activeTime, double startOffset, const Timing& specified) argument
104 ASSERT(activeDuration >= 0);
110 ASSERT(activeTime >= 0 && activeTime <= activeDuration);
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H A DAnimationNode.h98 double activeDuration() const { return activeDurationInternal() * 1000; } function in class:blink::AnimationNode

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