Searched defs:appendTextureLookup (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderBuilder.cpp94 void GrGLShaderBuilder::appendTextureLookup(SkString* out, function in class:GrGLShaderBuilder
107 void GrGLShaderBuilder::appendTextureLookup(const TextureSampler& sampler, function in class:GrGLShaderBuilder
110 this->appendTextureLookup(&fCode, sampler, coordName, varyingType);
118 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
146 void GrGLShaderBuilder::appendTextureLookup(const char* samplerName, function in class:GrGLShaderBuilder
/external/skia/src/effects/
H A DSkMatrixConvolutionImageFilter.cpp444 static void appendTextureLookup(GrGLShaderBuilder* builder, function
506 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode);
520 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode);
/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp362 void GrGLShaderBuilder::appendTextureLookup(SkString* out, function in class:GrGLShaderBuilder
378 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType);
387 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);

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