Searched defs:append_quads_data (Results 1 - 19 of 19) sorted by relevance

/external/chromium_org/cc/layers/
H A Dio_surface_layer_impl.cc70 AppendQuadsData* append_quads_data) {
76 render_pass, content_bounds(), shared_quad_state, append_quads_data);
67 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Drender_surface_unittest.cc6 #include "cc/layers/append_quads_data.h"
112 AppendQuadsData append_quads_data; local
117 &append_quads_data,
H A Dsolid_color_layer_impl.cc67 AppendQuadsData* append_quads_data) {
73 render_pass, content_bounds(), shared_quad_state, append_quads_data);
64 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dsolid_color_scrollbar_layer_impl.cc100 AppendQuadsData* append_quads_data) {
106 render_pass, content_bounds(), shared_quad_state, append_quads_data);
97 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dsurface_layer_impl.cc43 AppendQuadsData* append_quads_data) {
49 render_pass, content_bounds(), shared_quad_state, append_quads_data);
40 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dui_resource_layer_impl.cc97 AppendQuadsData* append_quads_data) {
103 render_pass, content_bounds(), shared_quad_state, append_quads_data);
94 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dnine_patch_layer_impl.cc86 AppendQuadsData* append_quads_data) {
93 render_pass, content_bounds(), shared_quad_state, append_quads_data);
83 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dpainted_scrollbar_layer_impl.cc74 AppendQuadsData* append_quads_data) {
87 render_pass, content_bounds(), shared_quad_state, append_quads_data);
71 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Drender_surface_impl.cc138 AppendQuadsData* append_quads_data,
135 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data, bool for_replica, RenderPassId render_pass_id) argument
H A Dtexture_layer_impl.cc145 AppendQuadsData* append_quads_data) {
153 render_pass, content_bounds(), shared_quad_state, append_quads_data);
142 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dvideo_layer_impl.cc136 AppendQuadsData* append_quads_data) {
172 render_pass, rotated_size, shared_quad_state, append_quads_data);
133 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dtiled_layer_impl.cc13 #include "cc/layers/append_quads_data.h"
161 AppendQuadsData* append_quads_data) {
172 render_pass, content_bounds(), shared_quad_state, append_quads_data);
239 append_quads_data->num_missing_tiles++;
158 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Ddelegated_renderer_layer_impl.cc13 #include "cc/layers/append_quads_data.h"
262 AppendQuadsData* append_quads_data) {
263 AppendRainbowDebugBorder(render_pass, append_quads_data);
269 RenderPassId target_render_pass_id = append_quads_data->render_pass_id;
289 append_quads_data,
301 append_quads_data,
309 AppendQuadsData* append_quads_data) {
391 AppendQuadsData* append_quads_data,
475 append_quads_data->render_pass_id);
259 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
307 AppendRainbowDebugBorder( RenderPass* render_pass, AppendQuadsData* append_quads_data) argument
388 AppendRenderPassQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data, const RenderPass* delegated_render_pass, const gfx::Size& frame_size) const argument
H A Dheads_up_display_layer_impl.cc135 AppendQuadsData* append_quads_data) {
132 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dlayer_impl.cc307 AppendQuadsData* append_quads_data) const {
314 append_quads_data,
322 AppendQuadsData* append_quads_data,
319 AppendDebugBorderQuad(RenderPass* render_pass, const gfx::Size& content_bounds, const SharedQuadState* shared_quad_state, AppendQuadsData* append_quads_data, SkColor color, float width) const argument
H A Dlayer_impl.h198 AppendQuadsData* append_quads_data) {}
563 AppendQuadsData* append_quads_data) const;
567 AppendQuadsData* append_quads_data,
196 AppendQuads(RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
H A Dpicture_layer_impl.cc18 #include "cc/layers/append_quads_data.h"
166 AppendQuadsData* append_quads_data) {
176 render_pass, content_bounds(), shared_quad_state, append_quads_data);
216 append_quads_data,
247 render_pass, scaled_content_bounds, shared_quad_state, append_quads_data);
323 append_quads_data->visible_content_area +=
343 append_quads_data->num_incomplete_tiles++;
421 append_quads_data->num_missing_tiles++;
424 append_quads_data->approximated_visible_content_area +=
430 append_quads_data
163 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
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/external/chromium_org/cc/test/
H A Dfake_picture_layer_impl.cc60 AppendQuadsData* append_quads_data) {
62 render_pass, occlusion_tracker, append_quads_data);
57 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
/external/chromium_org/cc/trees/
H A Dlayer_tree_host_impl.cc33 #include "cc/layers/append_quads_data.h"
547 AppendQuadsData* append_quads_data) {
548 layer->AppendQuads(target_render_pass, occlusion_tracker, append_quads_data);
556 AppendQuadsData* append_quads_data) {
560 append_quads_data,
569 append_quads_data,
775 AppendQuadsData append_quads_data(target_render_pass_id);
793 &append_quads_data);
812 AppendQuadsData append_quads_data(render_pass->id);
816 &append_quads_data);
543 AppendQuadsForLayer( RenderPass* target_render_pass, LayerImpl* layer, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
551 AppendQuadsForRenderSurfaceLayer( RenderPass* target_render_pass, LayerImpl* layer, const RenderPass* contributing_render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data) argument
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