Searched defs:applyRenderTarget (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
H A DContext.cpp1313 void Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport) function in class:gl::Context
1318 mRenderer->applyRenderTarget(framebufferObject);
1549 applyRenderTarget(GL_TRIANGLES, true); // Clips the clear to the scissor rectangle but not the viewport
1580 applyRenderTarget(GL_TRIANGLES, true); // Clips the clear to the scissor rectangle but not the viewport
1601 applyRenderTarget(GL_TRIANGLES, true); // Clips the clear to the scissor rectangle but not the viewport
1632 applyRenderTarget(GL_TRIANGLES, true); // Clips the clear to the scissor rectangle but not the viewport
1651 applyRenderTarget(GL_TRIANGLES, true); // Clips the clear to the scissor rectangle but not the viewport
1683 applyRenderTarget(mode, false);
1730 applyRenderTarget(mode, false);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DRenderer11.cpp799 bool Renderer11::applyRenderTarget(gl::Framebuffer *framebuffer) function in class:rx::Renderer11
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DRenderer9.cpp1142 bool Renderer9::applyRenderTarget(gl::Framebuffer *framebuffer) function in class:rx::Renderer9

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