/frameworks/base/tools/layoutlib/bridge/src/android/content/res/ |
H A D | BridgeResources.java | 94 AssetManager assets, 99 assets, 117 private BridgeResources(BridgeContext context, AssetManager assets, DisplayMetrics metrics, argument 119 super(assets, metrics, config); 93 initSystem(BridgeContext context, AssetManager assets, DisplayMetrics metrics, Configuration config, IProjectCallback projectCallback) argument
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 108 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets, argument 110 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
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/frameworks/base/core/java/android/content/res/ |
H A D | XmlBlock.java | 479 XmlBlock(AssetManager assets, long xmlBlock) { argument 480 mAssets = assets;
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H A D | Resources.java | 57 * provides a high-level API for getting typed data from the assets. 59 * <p>The Android resource system keeps track of all non-code assets associated with an 224 * Create a new Resources object on top of an existing set of assets in an 227 * @param assets Previously created AssetManager. 233 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config) { argument 234 this(assets, metrics, config, CompatibilityInfo.DEFAULT_COMPATIBILITY_INFO, null); 240 * @param assets Previously created AssetManager. 249 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config, argument 251 mAssets = assets; 258 assets [all...] |
/frameworks/base/tools/aapt/ |
H A D | Images.cpp | 4 // Build resource files from raw assets. 1239 status_t preProcessImage(const Bundle* bundle, const sp<AaptAssets>& assets, argument 1486 status_t postProcessImage(const Bundle* bundle, const sp<AaptAssets>& assets, argument 1495 return compileXmlFile(bundle, assets, resourceName, file, table);
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H A D | Command.cpp | 212 AssetManager assets; local 213 if (!assets.addAssetPath(String8(zipFileName), NULL)) { 214 fprintf(stderr, "ERROR: list -a failed because assets could not be loaded\n"); 218 const ResTable& res = assets.getResources(false); 228 Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml", 391 Vector<String8> getNfcAidCategories(AssetManager& assets, String8 xmlPath, bool offHost, argument 394 Asset* aidAsset = assets.openNonAsset(xmlPath, Asset::ACCESS_BUFFER); 595 AssetManager assets; local 597 if (!assets.addAssetPath(String8(filename), &assetsCookie)) { 598 fprintf(stderr, "ERROR: dump failed because assets coul 2268 sp<AaptAssets> assets; local [all...] |
H A D | Resource.cpp | 4 // Build resource files from raw assets. 215 static status_t parsePackage(Bundle* bundle, const sp<AaptAssets>& assets, argument 258 assets->setPackage(String8(block.getAttributeStringValue(nameIndex, &len))); 288 static status_t makeFileResources(Bundle* bundle, const sp<AaptAssets>& assets, argument 320 table->addEntry(SourcePos(it.getPath(), 0), String16(assets->getPackage()), 326 assets->addResource(it.getLeafName(), resPath, it.getFile(), type8); 334 PreProcessImageWorkUnit(const Bundle* bundle, const sp<AaptAssets>& assets, argument 336 mBundle(bundle), mAssets(assets), mFile(file), mHasErrors(hasErrors) { 354 static status_t preProcessImages(const Bundle* bundle, const sp<AaptAssets>& assets, argument 364 bundle, assets, i 571 applyFileOverlay(Bundle *bundle, const sp<AaptAssets>& assets, sp<ResourceTypeSet> *baseSet, const char *resType) argument 922 getPlatformAssetCookie(const AssetManager& assets) argument 996 extractPlatformBuildVersion(AssetManager& assets, Bundle* bundle) argument 1059 generateAndroidManifestForSplit(Bundle* bundle, const sp<AaptAssets>& assets, const sp<ApkSplit>& split, sp<AaptFile>& outFile, ResourceTable* table) argument 1116 buildResources(Bundle* bundle, const sp<AaptAssets>& assets, sp<ApkBuilder>& builder) argument 2017 getSymbolPackage(const String8& symbol, const sp<AaptAssets>& assets, bool pub) argument 2033 getAttributeComment(const sp<AaptAssets>& assets, const String8& name, String16* outTypeComment = NULL) argument 2053 writeResourceLoadedCallbackForLayoutClasses( FILE* fp, const sp<AaptAssets>& assets, const sp<AaptSymbols>& symbols, int indent, bool includePrivate) argument 2082 writeResourceLoadedCallback( FILE* fp, const sp<AaptAssets>& assets, bool includePrivate, const sp<AaptSymbols>& symbols, const String8& className, int indent) argument 2124 writeLayoutClasses( FILE* fp, const sp<AaptAssets>& assets, const sp<AaptSymbols>& symbols, int indent, bool includePrivate, bool nonConstantId) argument 2362 writeTextLayoutClasses( FILE* fp, const sp<AaptAssets>& assets, const sp<AaptSymbols>& symbols, bool includePrivate) argument 2458 writeSymbolClass( FILE* fp, const sp<AaptAssets>& assets, bool includePrivate, const sp<AaptSymbols>& symbols, const String8& className, int indent, bool nonConstantId, bool emitCallback) argument 2588 writeTextSymbolClass( FILE* fp, const sp<AaptAssets>& assets, bool includePrivate, const sp<AaptSymbols>& symbols, const String8& className) argument 2629 writeResourceSymbols(Bundle* bundle, const sp<AaptAssets>& assets, const String8& package, bool includePrivate, bool emitCallback) argument 2802 writeProguardForAndroidManifest(ProguardKeepSet* keep, const sp<AaptAssets>& assets) argument 2998 writeProguardForLayouts(ProguardKeepSet* keep, const sp<AaptAssets>& assets) argument 3070 writeProguardFile(Bundle* bundle, const sp<AaptAssets>& assets) argument 3126 writeDependencyPreReqs(Bundle* bundle, const sp<AaptAssets>& assets, FILE* fp, bool includeRaw) argument [all...] |
H A D | ResourceTable.cpp | 4 // Build resource files from raw assets. 26 const sp<AaptAssets>& assets, 37 return compileXmlFile(bundle, assets, resourceName, root, target, table, options); 41 const sp<AaptAssets>& assets, 53 return compileXmlFile(bundle, assets, resourceName, root, outTarget, table, options); 57 const sp<AaptAssets>& assets, 77 status_t err = root->assignResourceIds(assets, table); 83 status_t err = root->parseValues(assets, table); 761 const sp<AaptAssets>& assets, 828 const String16 myPackage(assets 25 compileXmlFile(const Bundle* bundle, const sp<AaptAssets>& assets, const String16& resourceName, const sp<AaptFile>& target, ResourceTable* table, int options) argument 40 compileXmlFile(const Bundle* bundle, const sp<AaptAssets>& assets, const String16& resourceName, const sp<AaptFile>& target, const sp<AaptFile>& outTarget, ResourceTable* table, int options) argument 56 compileXmlFile(const Bundle* bundle, const sp<AaptAssets>& assets, const String16& resourceName, const sp<XMLNode>& root, const sp<AaptFile>& target, ResourceTable* table, int options) argument 760 compileResourceFile(Bundle* bundle, const sp<AaptAssets>& assets, const sp<AaptFile>& in, const ResTable_config& defParams, const bool overwrite, ResourceTable* outTable) argument 1768 addIncludedResources(Bundle* bundle, const sp<AaptAssets>& assets) argument [all...] |
/frameworks/base/core/java/android/content/pm/ |
H A D | PackageParser.java | 777 final AssetManager assets = new AssetManager(); 781 loadApkIntoAssetManager(assets, lite.baseCodePath, flags); 785 loadApkIntoAssetManager(assets, path, flags); 790 final Package pkg = parseBaseApk(baseApk, assets, flags); 804 parseSplitApk(pkg, i, assets, flags); 811 IoUtils.closeQuietly(assets); 835 final AssetManager assets = new AssetManager(); 837 final Package pkg = parseBaseApk(apkFile, assets, flags); 841 IoUtils.closeQuietly(assets); 845 private static int loadApkIntoAssetManager(AssetManager assets, Strin argument 863 parseBaseApk(File apkFile, AssetManager assets, int flags) argument 904 parseSplitApk(Package pkg, int splitIndex, AssetManager assets, int flags) argument [all...] |