Searched defs:ball (Results 1 - 7 of 7) sorted by relevance

/external/javassist/sample/duplicate/
H A DViewer.java13 private Ball ball; field in class:Viewer
26 ball = new Ball(50, 50);
27 ball.changeColor(colorList[0]);
31 ball.paint(g);
35 ball.move(ev.getX(), ev.getY());
48 ball.changeColor(colorList[++colorNo % colorList.length]);
/external/qemu/android/
H A Dqemulator.c59 SkinTrackBall* ball; local
68 ball = skin_trackball_create( &params );
69 emulator->trackball = ball;
70 skin_window_set_trackball( emulator->window, ball );
/external/qemu/distrib/sdl-1.2.15/src/joystick/
H A DSDL_joystick.c305 * Get the ball axis change since the last poll
307 int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) argument
316 if ( ball < joystick->nballs ) {
318 *dx = joystick->balls[ball].dx;
321 *dy = joystick->balls[ball].dy;
323 joystick->balls[ball].dx = 0;
324 joystick->balls[ball].dy = 0;
492 int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, argument
498 if (ball >= joystick->nballs) {
503 joystick->balls[ball]
[all...]
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_events.h164 Uint8 ball; /**< The joystick trackball index */ member in struct:SDL_JoyBallEvent
/external/qemu/android/skin/
H A Dtrackball.c165 VectorRec axes[3]; /* current ball axes */
198 * ACC_THRESHOLD is used to filter small ball movements out.
200 * constant, then no corresponding ball event will be sent to the
204 * the corresponding ball motion vector.
210 trackball_init( TrackBall ball, int diameter, int ring, argument
216 memset( ball, 0, sizeof(*ball) );
218 ball->acc_threshold = ACC_THRESHOLD;
219 ball->acc_scale = ACC_SCALE;
222 ball
373 trackball_contains( TrackBall ball, int x, int y ) argument
413 trackball_move( TrackBall ball, int dx, int dy ) argument
550 trackball_draw( TrackBall ball, int x, int y, SDL_Surface* dst ) argument
567 TrackBall ball; local
580 skin_trackball_contains( SkinTrackBall* ball, int x, int y ) argument
586 skin_trackball_move( SkinTrackBall* ball, int dx, int dy ) argument
598 skin_trackball_draw( SkinTrackBall* ball, int x, int y, SDL_Surface* dst ) argument
613 skin_trackball_rect( SkinTrackBall* ball, SDL_Rect* rect ) argument
623 skin_trackball_set_rotation( SkinTrackBall* ball, SkinRotation rotation ) argument
[all...]
H A Dwindow.c732 SkinTrackBall* ball; member in struct:__anon29201
741 state->ball = NULL;
756 skin_trackball_draw( state->ball, 0, 0, surface );
767 skin_trackball_refresh( state->ball );
782 ball_state_set( BallState* state, SkinTrackBall* ball )
786 state->ball = ball;
787 if (ball != NULL) {
790 skin_trackball_rect( ball, &sr );
944 BallState ball; member in struct:SkinWindow
[all...]
/external/qemu/distrib/sdl-1.2.15/src/joystick/linux/
H A DSDL_sysjoystick.c86 {logical joy, logical ball},
978 void HandleBall(SDL_Joystick *stick, Uint8 ball, int axis, int value) argument
980 if ((stick->nballs <= ball) || (axis >= 2)) {
983 stick->hwdata->balls[ball].axis[axis] += value;
1166 /* Deliver ball motion updates */

Completed in 132 milliseconds